sdk-base
v5.0.1
Published
a base class for sdk with default error handler
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570,664
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sdk-base
A base class for sdk with some common & useful functions.
Installation
npm install sdk-base
Usage
Constructor argument:
{Object} options
- {String} [initMethod] - the async init method name, the method should be a function return promise. If set, will execute the function in the constructor.
- {AsyncLocalStorage} [localStorage] - async localStorage instance.
const { Base } = require('sdk-base'); class Client extends Base { constructor() { super({ initMethod: 'init', localStorage: app.ctxStorage, }); } async init() { // put your async init logic here } // support async function too // async init() { // // put your async init logic here // } } (async function main() { const client = new Client(); // wait client ready, if init failed, client will throw an error. await client.ready(); // support async event listener client.on('data', async function (data) { // put your async process logic here // // @example // ---------- // await submit(data); }); client.emit('data', { foo: 'bar' }); })().catch(err => { console.error(err); });
API
.ready(flagOrFunction)
flagOrFunction is optional, and the argument type can be Boolean, Error or Function.// init ready client.ready(true); // init failed client.ready(new Error('init failed')); // listen client ready client.ready(err => { if (err) { console.log('client init failed'); console.error(err); return; } console.log('client is ready'); }); // support promise style call client.ready() .then(() => { ... }) .catch(err => { ... }); // support async function style call await client.ready();
async readyOrTimeout(milliseconds)
ready or timeout, after milliseconds not ready will throw TimeoutErrorawait client.readyOrTimeout(100);
.isReady getter
detect client start ready or not..on(event, listener)
wrap the EventEmitter.prototype.on(event, listener), the only difference is to support adding async function listener on events, except 'error' event.once(event, listener)
wrap the EventEmitter.prototype.once(event, listener), the only difference is to support adding async function listener on events, except 'error' event.prependListener(event, listener)
wrap the EventEmitter.prototype.prependListener(event, listener), the only difference is to support adding async function listener on events, except 'error' event.prependOnceListener(event, listener)
wrap the EventEmitter.prototype.prependOnceListener(event, listener), the only difference is to support adding generator listener on events, except 'error' event.addListener(event, listener)
wrap the EventEmitter.prototype.addListener(event, listener), the only difference is to support adding async function listener on events, except 'error' event.client.on('data', async function(data) { // your async process logic here }); client.once('foo', async function(bar) { // ... }); // listen error event client.on('error', err => { console.error(err.stack); });
.await(event)
: await an event, return a promise, and it will resolve(reject if event iserror
) once this event emmited.const data = await client.await('data');
._close()
: The_close()
method is called byclose
. It can be overridden by child class, but should not be called directly. It must return promise or generator..close()
: Theclose()
method is used to close the instance.
Breaking changes between v4 and v5
- Drop
.awaitFirst(events)
support - Drop generator function support
- Don't catch event listener inside error
License
Contributors
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