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sdf-bitmap-glyphs

v1.0.1

Published

extract SDF bitmaps from fonts using fontnik

Downloads

1

Readme

sdf-bitmap-glyphs

experimental

Extract SDF bitmap tiles from font files. This is a thin wrapper around node-fontnik.

var fs = require('fs')
var path = require('path')
var extract = require('sdf-bitmap-glyphs')

var file = path.join(__dirname, 'MyFont.otf')
var font = fs.readFileSync(file)

extract(font, {
  start: 0,  //code point range to extract
  end: 255
}, function(err, data) {
  console.log(data.family)  //"Open Sans"
  console.log(data.style)   //"Bold"
  console.log(data.points)  //available code points in font
  console.log(data.padding) //tile border padding (usually 3px)
  console.log(data.glyphs)  //glyph data { '65': {...}, etc }
})

Each glyph is stored by its code point and looks like this:

{
  id: 65,            //codepoint
  advance: 16,       //amount for x-advance
  width: 17,         //glyph width
  height: 17,        //glyph height
  left: 0,           //horizontal bearing
  top: -9,           //vertical bearing
  bitmap: Buffer,    //a single channel uint8 bitmap
  shape: [23, 23]    //the [width, height] of bitmap tile
}

See test/demo.js for an example of rendering a bitmap tile like this:

tile

Usage

NPM

extract(font, [opt], cb)

Extracts SDF glyphs from the given font Buffer. If opt is not defined, it will only extract ASCII glyphs (0-255). Returns the cb with (err, data) results.

Options:

  • start the start code point to look for, default 0
  • end the end code point to look for, default 255

License

MIT, see LICENSE.md for details.