science-halt
v0.2.0
Published
Autobind a key to HALT IN THE NAME OF SCIENCE
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Readme
science-halt
usage
var scihalt = require('science-halt');
scihalt(function(){
// do something when ESC is pressed
})
rationale
This is a stupid module. Everytime I make a game loop, I do something like this:
var last = Date.now()
, running = true;
(function anim() {
if (running) requestAnimationFrame(anim);
var now = Date.now();
doUpdate(now - last);
last = now;
}());
document.addEventListener('keydown', function(e) {
if (e.which == 27) {
running = false;
console.log('HALT IN THE NAME OF SCIENCE!');
}
})
This module takes care of the keybinding for halting... because apparently I find 27
a really hard number to remember. The above example becomes:
var scihalt = require('science-halt');
var last = Date.now()
, running = true;
(function anim() {
if (running) requestAnimationFrame(anim);
var now = Date.now();
doUpdate(now - last);
last = now;
}());
scihalt(function() { running = false; })