sand
v1.8.1
Published
A framework based on grains (modules)
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Sand.js
Sand is a lightweight, all-purpose Javascript application framework. Sand provides a simple, yet robust, application lifecycle and many pluggable clients and libraries.
Lifecycle features include:
Initialization/Start/Shutdown hooks
Execute custom code before the app starts, when the app starts, and when the app shuts down.
Automatic config loading by environment
When Sand initializes all its plugins, each plugin will automatically load its proper configuration based on the application execution environment specified in process.env.NODE_ENV
. Some common plugins include MySQL, Memcache, ElasticSearch, etc. If your app doesn't use execution environments, don't worry! There's a default config section for that.
Unique Execution Context
Sand provides a generic, unique "per request" execution context for any job. "per request" may be understood in the same way as a typical web application request that has it's own execution environment.
Simple, Robust Plugin system
Sand provides a simple Plugin API. All plugins are called Grains
. A grain provides a simple API of init
, start
, and shutdown
which the main Sand application invokes at the appropriate lifecycle point.
Web Applications
One of Sand's strongest features is it's fully featured, all-purpose Web Application Server provided in sand-http.
Sand HTTP provides:
- Regular Expression based routing
- Request Middleware à la Express.js
- MVC support
- Model querying (M from MVC) with Sand MySQL. MySQL is the most commonly used Model library, but any ORM can be adapted to be used in Sand with Sand's easy plugin system.
- View Rendering (V from MVC) with the template language of your choice (EJS, Jade/Pug, etc.)
- Route mappings to Controller/Actions (C from MVC)
- Any ORM may be made pluggable using Sand's plugin system.
The simplest Sand application
You can create ANY kind of Node.js application, script, or service using Sand.
The simplest Sand application is shown below.
let Sand = require('sand');
let app = new Sand();
app.start(function () {
console.log('Hello, World!');
});
The require('sand')
loads the Sand Application class.
To create a new application, simply instantiate the Sand Application class.
Only one instance of a Sand application is allowed. When the Application has been instantiated, the global.sand
variable will be set with that instance. All modules and application files will be able to reference the main application instance by global.sand
or just sand
.
Passing a callback to Sand#start()
will ensure that the code in your callback gets executed after the application has started.
Sand Grains
A Sand "grain" is a plugin for the Sand.js Application.
How grains work
- A grain is a node module that exports a class extending
SandGrain
found in the sand-grain module. - The class implements member functions
init
,start
, andshutdown
which are invoked by the Sand Application during its lifecycle. These hooks load and dispose of any resources that the plugin provides to the application. - In the
init()
hook, the grain loads it's config and sets it on the grain instance. - During the
init
stage of the application, the Sand application creates a new instance of the grain, and sets it on the application instance. This means that the grain instance may be accessed from any file in the application using the syntaxsand.customGrain
. - Every grain documents it's
- Configuration file name (i.e.
config/custom-grain.js
) - Configuration options (i.e.
{ key1: "value1", ... }
) - Global reference (i.e.
sand.customGrain
) - If a "grain" doesn't document these, then bug the "grain" developer to document them or look at the grain source.
- Configuration file name (i.e.
- Sand grains may be loaded into an application using
app.use()
. Grains may not be loaded afterapp.start()
has been called.
How to use grains
Ensure that the grain is installed.
let CustomGrain = require('sand-custom-grain');
let Sand = require('sand');
let app = new Sand() // initialize the application
.use(CustomGrain); // load the sand grain
app.start(function () { // start the application
console.log('Hello, World!');
console.log(sand.customGrain); // this should output the instance of the sand grain
});
The Sand#use()
function loads a Sand Grain into the application.
Learn More
Check out the sand-http readme for an example of how Sand.js web applications work.