samchon-library
v0.1.0
Published
Samchon Library; XML, EventDispatcher and StringUtil
Downloads
13
Maintainers
Readme
Samchon Library
Samchon Library provides those libraries:
- XML; Tree-structured XML parser and generator. It's the most concise and eledic XML lilbrary.
- EventDispatcher
- CaseGeneraotr
- StringUtil
References
Dependencies
samchon-xml
is a submodule in samchon-framework
and inherited from ``typescript-stl```
- Samchon Framework: https://github.com/samchon/framework
- TypeScript-STL: https://github.com/samchon/stl
API Documents
- http://samchon.github.io/framework/api/ts/modules/samchon.library.html
Installation
npmi install -g samchon-xml
var library = require("samchon-library");
var xml = new library.XML();``
Usage
XML
Conception
class XML extends std.HashMap<string, XMLList>;
class XMLList extends std.Vector<XML>;
Parsing XML.
function test_xml_parsing(): void
{
let str: string =
"<invoke listener='setMemberList'>\n" +
" <parameter name='application' type='string'>simulation</parameter>\n" +
" <parameter name='sequence' type='number'>3</parameter>\n" +
" <parameter type='XML'>\n" +
" <memberList>\n" +
" <member id='samchon' name='Jeongho Nam' mail='[email protected]' />\n" +
" <member id='github' name='GitHub' mail='[email protected]' />\n" +
" <member id='old_man' name='Old Kim' mail='[email protected]' />\n" +
" <member id='john' name='John Doe' mail='[email protected]' />\n" +
" <member id='robot' name='Alphago' />\n" +
" </memberList>\n" +
" </parameter>\n" +
"</invoke>";
// CREATE A NEW XML WITH THE STRING
let xml: library.XML = new library.XML(str);
}
Accessing XML elements.
function test_xml_accessing(xml: library.XML): void
{
/////////////////////////////////////////
// ACCESS TO THE TAG "parameter"
/////////////////////////////////////////
// TEST WHETHER THE XML HAS CHILDREN XML TAGS NAMED "parameter"
console.log( xml.has("parameter") ); // true
let xmlList: library.XMLList = xml.get("parameter");
// GET VALUE OF THE FIRST PARAMETER
console.log( xmlList.at(0).getValue() ); // "simulation"
// GET VALUE OF THE SECOND PARAMETER
// NOTE, ALL THE VALUE AND PROPERTIES IN XML ARE 'STRING' TYPE
console.log( parseInt(xmlList.at(1).getValue()) ); // 3
// GET PROPERTY 'name' IN 2ND PARAMETER
console.log( xmlList.at(1).getProperty("name") ); // "sequence"
// TEST WHETHER 3RD PARAMETER HAS PROPERTY NAME
console.log( xmlList.at(2).hasProperty("name") ); // false
/////////////////////////////////////////
// ACCESS TO THE TAG "member" in "memberList"
/////////////////////////////////////////
// TEST WHETHER "memberList" AND "member" TAGS ARE
console.log( xml.has("memberList") ); // true
console.log( xml.has("memberList").at(0).has("member") ); // true
// IT'S IMPORTANT. ALTHOUGH ONLY A TAG NAMED "memberList" EXISTS,
// THE TAG ('XML') IS ALSO CAPSULED IN THE 'XMLList'
let members: library.XMLList = xml.get("memberList").at(0).get("member");
// ACCESSING TO THE [old_man]'s mail
console.log( members.at(2).getProperty("mail") ); // "[email protected]"
console.log( xml.get("memberList").at(0).get("member").at(2).getProperty("mail") ); // FROM TOP LEVEL'S XML
// NORMAL ITERATION
for (let i: number = 0; i < members.size(); i++)
if (xmlList.get(i).getProperty("id") == "old_man")
console.log( members.at(i).getProperty("mail") );
// ITERATION USING functions in <algorithm> of STL
let it: std.VectorIterator<XML> =
std.find_if
(
members.begin(), members.end(),
function (myXML: library.XML): boolean
{
return myXML.hasProperty("id") && myXML.getProperty("id") == "old_man";
}
);
if (it.equal_to(members.end()) == false)
console.log( it.value.getProperty("mail") ); // "[email protected]"
}
Generating XML structure.
We will generate a XML structure like below:
document.xml
<document>
<id>F204-3312-3A2D</id>
<name>schedule</name>
<shapeList>
<shape type="circle" radius="5">
<point x="4" y="5" />
</shape>
<shape type="polyline">
<point x="10" y="12" />
<point x="14" y="27" />
<point x="19" y="24" />
</shape>
<shape type="polygon">
<outer type="polyline">
<point x="2" y="-14" />
<point x="4" y="5" />
<point x="-3" y="0" />
<point x="9" y="6" />
<point x="7" y="4" />
</outer>
<inner>
<shape type="polyline">
<point x="1.2" y="1.5" />
<point x="1.5" y="1.7" />
<point x="1.1" y="0.9" />
</shape>
<shape type="polyline">
<point x="1.1" y="1.1" />
<point x="1.2" y="0.9" />
<point x="1.3" y="1.2" />
</shape>
</inner>
</shape>
</shapeList>
</document>
We can generate the XML structure by manually following step by step.
function test_xml_generation(): void
{
////////////
// CONSTRUCT TOP LEVEL XML ELEMENT
////////////
let xml: library.XML = new library.XML();
xml.setTag("document");
xml.insertValue("id", "F204-3312-3A2D");
xml.insertValue("name", "schedule");
// CREATE SHAPE_LIST TEMPORAILY
let shapeList: library.XML = new library.XML();
shapeList.setTag("shapeList");
// INSERT SHAPE_LIST TO THE TOP LEVEL'S
xml.push(shapeList);
////////////
// CONSTRUCT SHAPE ELEMENTS
////////////
// CONSTRUCT CIRCLE
let circle: library.XML = new library.XML();
circle.setTag("shape");
circle.setProperty("type", "circle");
circle.setProperty("raidus", 5);
let circle_point: library.XML = new library.XML();
circle_point.setTag("point");
circle_point.setProperty("x", 4);
circle_point.setProperty("y", 5);
circle.push(circle_point); // INSERT TO CIRCLE
shapeList.push(circle); // INSERT TO SHAPE_LIST
// CONSTRUCT POLYLINE
let polyline: library.XML = new library.XML();
polyline.setTag("shape");
polyline.setProperty("type", "polyline");
let polyline_p1: library.XML; // ...
let polyline_p2: library.XML; // ...
let polyline_p3: library.XML; // ...
polyline.push(polyline_p1, polyline_p2, polyline_p3); // INSERT POINTS INTO POLY_LINE
shapeList.push(polyline); // INSERT POLYLINE INTO THE SHAPE_LIST
/* REPEAT THOSE SCRIPTS TO POLYGON ...
--------------------------------------------------------------------------
AS YOU CAN SEE, TYPING ALL FEATURES IS VERY TIRESOME.
YOU CAN OMIT MOST OF THOSE PROCESSES BY USING ENTITY MODULE.
LOOK BELOW, I INTRODUCE THE ENTITY MODULE IN SAMCHON-FRAMEWORK.
--------------------------------------------------------------------------
*/
console.log(xml.toString()); // UPPER document.xml WILL BE PRINTED OUT
}
Using Entity Module
You can utilize entity module of samchon-framework, then it will be much easier.
- Samchon Framework: https://github.com/samchon/framework
First, install samchon-framework and load it.
npm install -g samchon-framework
var samchon = require("samchon-framework");
var library = samchon.library;
var protocol = samchon.protocol;
Implements
Just read and types following the codes, then you can understand how to utilize the entity module.
interface IShape extends protocol.IEntity
{
TYPE(): string;
}
class ShapeList extends protocol.EntityArray<IShape>
{
public createChild(xml: library.XML): IShape
{
let type: string = xml.getProperty("type");
if (type == "circle")
return new Circle();
else if (type == "polyline")
return new Polyline();
else if (type == "polygon")
return new Polygon();
else
return null;
}
public TAG(): string
{
return "shapeList";
}
public CHILD_TAG(): string
{
return "shape";
}
}
class Point extends protocol.Entity
{
private x: number;
private y: number;
public constructor();
public constructor(x: number, y: number);
public constructor(x: number = 0, y: number = 0)
{
super();
// MEMBER VARIABLES MUST BE INITIALIZED
this.x = x;
this.y = y;
}
public TAG(): string
{
// IT'S ALL.
// YOU DON'T NEED TO SPECIFY PARSING OR GENERATING COMMAND FOR ATOMIC-VARIABLES.
return "point";
}
}
class Circle extends protocol.Entity implements IShape
{
private radius: number;
private center: Point;
public constructor();
public constructor(radius: number, center: Point);
public constructor(radius: number = 0, center: Point = new Point(0, 0))
{
super();
this.radius = radius;
this.center = center;
}
public construct(xml: library.XML): void
{
// ATOMIC VARIABLE raidus IS CONSTRUCTED AUTOMATICALLY
super.construct(xml);
// BUT CHILD ENTITY OBJECT IS NOT. IT MUST BE SPECIFIED
this.center.construct( xml.get(this.center.TAG()).at(0) );
}
public toXML(): library.XML
{
// ATOMIC VARIABLE raidus IS CONVERTED AUTOMATICCALLY
let xml: library.XML = super.toXML();
// SPECIFY THE TYPE "CIRCLE"
xml.setProperty("type", this.TYPE());
// BUT CHILD ENTITY OBJECT IS NOT. IT MUST BE SPECIFIED
xml.push(this.center.toXML());
return xml;
}
}
class Polyline extends protocol.EntityArray<Point> implements IShape
{
public createChild(xml: library.XML): Point
{
return new Point();
}
public TAG(): string
{
return "shape";
}
public CHILD_TAG(): string
{
return "point";
}
public TYPE(): string
{
return "polyline";
}
public toXML(): library.XML
{
let xml: library.XML = super.toXML();
xml.setProperty("type", this.TYPE());
return xml;
}
}
class InnerPolylines extends protocol.EntityArray<Polyline>
{
public createChild(xml: library.XML): Polyline
{
return new PolyLine();
}
public TAG(): string
{
return "inner";
}
public CHILD_TAG(): string
{
return "shape";
}
}
class Polygon extends protocol.Entity implements IShape
{
private outer: PolyLine;
private inner: InnerPolyLines;
public constructor();
public constructor(outer: Polyline, inner: InnerPolylines);
public constructor(outer: Polyline = new Polyline(), inner: InnerPolylines = new InnerPolylines())
{
super();
// MUST BE INITAILIZED
this.outer = outer;
this.inner = inner;
}
public construct(xml: library.XML): void
{
this.outer.construct(xml.get("outer").at(0));
// IF TAG "inner" DOESN'T EXIST, CLEAR ORDINARY
if (xml.has("inner"))
this.inner.construct(xml.get("inner").at(0));
else
this.inner.clear();
}
public TAG(): string
{
return "shape";
}
public TYPE(): string
{
return "polyline";
}
public toXML(): library.XML
{
let xml: library.XML = super.toXML();
xml.setProperty("type", this.TYPE());
// CHANGE OUTER'S TAG; "shape" -> "outer"
let outer_xml: library.XML = this.outer.toXML();
outer_xml.setTag("outer");
xml.push(outer_xml);
// PUSH INNER IF NOT EMPTY
if (this.inner.empty() == false)
xml.push(this.inner.toXML());
return xml;
}
}