rvl-node
v6.3.1
Published
A Node.js implementation of the RVL* library family based on Web Assembly
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RVL Node
A Node.js implementation of rvl based on Web Assembly. For a fully functioning example, take a look at the Home Lights server I wrote.
Installation
Install using npm:
npm install rvl-node
Usage
The below code instantiates an RVL instance in controller mode, and then sets the animation pattern to be displayed on all other RVL devices listening on channel 1.
import { createManager } from 'rvl-node';
import { createWaveParameters, createSolidColorWave } from 'rvl-node-animations';
async function run() {
const manager = await createManager();
const controller = await manager.createController({
channel: 1
});
controller.setWaveParameters(createWaveParameters(
createSolidColorWave(0, 255, 255) // Set the LED animation to solid red in the HSV space
));
}
run();
API
Note: the signatures below use the TypeScript definitions for clarity. The types are not enforced in pure JavaScript, so in theory you can mix and match, but honestly I never tested that scenario and have no idea what will happen.
If you're not familiar with TypeScript syntax, there are basically three things you need to know:
- A variables type is specified after the variable name, and separated by a
:
. For example,x: number
means we have a variable namedx
, and it's a number. - A
?
after the variable name and before the:
means that the variable is optional. For example,{ x?: number }
means thex
property in this object can be left out.
getAvailableInterfaces
Gets the list of available network interfaces that RVL Node can use. To be considered valid, it must have an IPv4 address, and the name must start with en
, eth
, wlan
, Wi-Fi
, or Ethernet
.
Signature:
function getAvailableInterfaces(): string[]
Arguments: none.
Returns: a list of interface names that can be used with RVL Node
getDefaultInterface
Gets the default network interface that RVL Node will use, if no value is supplied for networkInterface
in a call to createManager
.
Signature:
function getDefaultInterface(): string | undefined
Arguments: none.
Returns: The name of the interface that will be used, or undefined
if there is no suitable interface.
createManager
Instantiates a new RVL manager, which can be used to create controllers.
Signature:
interface IRVLManagerOptions {
networkInterface?: string;
port?: number;
}
function createManager(options?: IRVLManagerOptions): Promise<RVLManager>
Arguments:
Returns: a promise that resolves to the manager once the manager has been initialized.
RVL Manager Instance Properties
networkInterface: string
This read-only property returns the network interface the manager is bound to.
address: string
This read-only property returns the IP address of the network interface the manager is bound to.
port: string
This read-only property returns the port the manager is bound to.
deviceId: string
This read-only property returns the device ID that this manager will appear as to other RVL nodes. As of this writing, this is the last octet of the IP address.
RVL Manager Instance Methods
createController
Sets the wave parameters for the system. These parameters will be synced to any other RVL devices on this channel within 2 seconds at most. You can craft animation parameters by hand, but it's recommended to use the rvl-node-animations helper libraries instead. Crafting parameters by hand is a pain.
This method can only be called when the device is in controller mode, and cannot be called until the initialized
event is emitted.
Signature:
interface IRVLControllerOptions {
channel: number;
logLevel?: LogLevel;
}
function createController(controllerOptions: IRVLControllerOptions): Promise<RVLController>
Arguments:
Returns: a promise that resolves to the controller once the controller has been initialized.
RVL Controller Instance Properties
channel: number
This read-only property returns the channel the controller is bound to
logLevel: LogLevel
This read-only property returns the log level the controller was initialized with
RVL Controller Instance Methods
setWaveParameters
Sets the wave parameters for the system. These parameters will be synced to any other RVL devices on this channel within 2 seconds at most. You can craft animation parameters by hand, but it's recommended to use the rvl-node-animations helper libraries instead. Crafting parameters by hand is a pain.
This method can only be called when the device is in controller mode, and cannot be called until the initialized
event is emitted.
Signature:
setWaveParameters(parameters: IWaveParameters): void
Arguments:
Note: for details on IWaveParameters
, please see the documentation for rvl-node-types.
Returns: none.
setPowerState
Sets the power state for the controller. This is a handy way to turn off lights instead of setting the color to black.
Signature:
setPowerState(newPowerState: boolean): void
Arguments: The power state, with true
meaning "on" and false
meaning "off."
Returns: none
setBrightness
Sets the brightness for the controller, between 0
and 255
. This value sets the overall brightness on top of whatever the existing color is. If an existing HSV color is set to a value of 128
and then brightness is also set to 128
, the output color will have a combined brightness of 64
.
Signature:
setBrightness(newBrightness: number): void
Arguments: The brightness, between 0
and 255
Returns: none
License
Copyright (c) Bryan Hughes [email protected]
This file is part of RVL Node.
RVL Node is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
RVL Node is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with RVL Node. If not, see http://www.gnu.org/licenses/.