runeterra2
v1.0.0
Published
Legends of Runeterra deck code encoder/decoder
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JavaScript port of the RiotGames/LoRDeckCodes library, made for encoding and decoding Legends of Runeterra card decks. Below is an example code for the Warmother Control deck by prohibit_hb on Mobalytics.
CEBAIAIFAEHSQNQIAEAQGDAUDAQSOKJUAIAQCBI5AEAQCFYA
Install
npm install runeterra
Cards, decks and how to encode them
If you want to understand the process of the encoding and decoding decks, please refer to the original library, as Riot has done a great job explaining it there.
Usage
const { DeckEncoder } = require('runeterra')
const deck = DeckEncoder.decode('CEAAECABAQJRWHBIFU2DOOYIAEBAMCIMCINCILJZAICACBANE4VCYBABAILR2HRL')
/*
[ Card { code: '01PZ019', count: 2 },
Card { code: '01PZ027', count: 2 },
Card { code: '01PZ028', count: 2 },
Card { code: '01PZ040', count: 2 },
Card { code: '01PZ045', count: 2 },
Card { code: '01PZ052', count: 2 },
Card { code: '01PZ055', count: 2 },
Card { code: '01PZ059', count: 2 },
Card { code: '01IO006', count: 2 },
Card { code: '01IO009', count: 2 },
Card { code: '01IO012', count: 2 },
Card { code: '01IO018', count: 2 },
Card { code: '01IO026', count: 2 },
Card { code: '01IO036', count: 2 },
Card { code: '01IO045', count: 2 },
Card { code: '01IO057', count: 2 },
Card { code: '01PZ013', count: 1 },
Card { code: '01PZ039', count: 1 },
Card { code: '01PZ042', count: 1 },
Card { code: '01PZ044', count: 1 },
Card { code: '01IO023', count: 1 },
Card { code: '01IO029', count: 1 },
Card { code: '01IO030', count: 1 },
Card { code: '01IO043', count: 1 } ]
*/
// Card
deck[0].code // "01PZ019"
deck[0].count // 2
deck[0].set // 1
deck[0].id // 19
deck[0].faction // Faction { id: 4, shortCode: "PZ" }
const code = DeckEncoder.encode(deck)
// CEAAECABAQJRWHBIFU2DOOYIAEBAMCIMCINCILJZAICACBANE4VCYBABAILR2HRL