rps-engine-client-js
v5.0.0
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RPS Engine client for JavaScript/TypeScript
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rps-engine-client-js
Regdata RPS Engine Client library (JS/TS)
TypeScript support | NodeJS/Browser support | Request builder and validator | Easy to use
⭐ Playground | 📚 Documentation | 📦 NPM | GitHub
🚨 Since version 5.0.0 the API has changed significantly. The previous version is available in the v4 branch.
Documentation
The documentation for API is available in RPS Community. Here is a more detailed description of the library.
Usage
First of all, you need to install the library:
npm i rps-engine-client-js
RPS Agent
Then you're able to setup RPS Agent to communicate with the RPS Engine and RPS Identity Server.
import { RPSAgent } from 'rps-engine-client-js'
const rpsAgent = new RPSAgent({
engineUrl: 'https://engine.rpsprod.ch',
identityUrl: 'https://identity.rpsprod.ch',
// you can define the client id and secret here or later
identity: {
clientId: 'c6cbde13-542d-4849-a69e-3962ed09bc10',
clientSecret: '37571534bf6d40878fa77cb7b354b3274e6c047bd6404468b0fa2345cb7ebe61',
},
})
// to check identity url and client, you can try to get token
const token = await rpsAgent.getToken()
If you successfully get the token, you can start to use the RPS Agent to communicate with the RPS Engine.
const output = await rpsAgent.transform({
processingContexts: [
// ...
],
rightsContexts: [
// ...
],
requests: [
// ...
],
})
transform input is a complicated structure, to define it correctly, you can use the RPSCraft
class.
More methods and options are available in the API documentation below.
RPSCraft
import { RPSCraft } from 'rps-engine-client-js'
const rpsCraft = new RPSCraft()
rpsCraft.addRequest({
instances: [
{
value: 'Jonny',
className: 'User',
propertyName: 'FirstName',
},
],
rightsContext: {
evidences: [
{
name: 'Role',
value: 'Admin',
},
],
},
processingContext: {
evidences: [
{
name: 'Action',
value: 'Protect',
},
],
},
})
rpsCraft.addRequest({
// ...
})
const input = rpsCraft.build()
const output = await rpsAgent.transform(input)
Request validation
You can validate the request json before sending it to the RPS Engine.
import { validateTransformJson } from 'rps-engine-client-js'
const result = validateTransformJson(json)
validateTransformJson(input: any): IRpsJsonValidationResult
input
(any): The JSON input to validate and transform.
Returns:
An IRpsJsonValidationResult
object containing the validation result. The structure of the IRpsJsonValidationResult object is as follows:
schemaResult
(ValidatorResult | null
): The result of the schema validation. It's null if the validation fails.errors
(Array
): An array of error objects. Each error object has the following properties:message
(string
): The error message.prettyPath
(string
): A prettified string representation of the path to the property that caused the error in the input data.path
(Array
): The path to the property that caused the error in the input data.
warns
(Array
): An array of warning objects. Each warning object has the same structure as the error objects.
More methods and options are available in the API documentation below.
TypeScript
The library is written in TypeScript and has type definitions. You can use it in your TypeScript project without any additional configuration.
API
RPSAgent API
RPSAgent constructor accepts an object with the following properties:
identityUrl
(string): Identity server url.engineUrl
(string): Engine server url.identity
(object): Identity server options.clientId
(string): Client id.clientSecret
(string): Client secret.authPath
(string): Path to the authentication endpoint. Default value is'connect/token'
.
engine
(object): Engine server options.returnOriginalTransformResponse
(boolean): If true, the response will contain the original request. Default value isfalse
.
const rpsAgent = new RPSAgent({
engineUrl: 'https://engine.rpsprod.ch',
identityUrl: 'https://identity.rpsprod.ch',
identity: {
clientId: 'c6cbde13-542d-4849-a69e-3962ed09bc10',
clientSecret: '37571534bf6d40878fa77cb7b354b3274e6c047bd6404468b0fa2345cb7ebe61',
},
})
Methods:
get
isIdentitySet(): boolean
: Check if the identity url, client id, and client secret are set.get
isEngineSet
: Check if the engine url is set.get
isAuthenticated
: Check if the token is set.setClient(data: { clientId: string, clientSecret: string }): void
: Set the client id and secret after the RPSAgent object is created.trySetClient(data: { clientId: string, clientSecret: string }): Promise<void>
: Try to set the client id and secret. It immediately tries to get the token. Throws an error if the token is not received.getToken(): Promise<{token: string, tokenType: string}>
: Get the token from the identity server. Automatically authenticates if the token is not set.setEngineUrl(url: string): void
: Set the engine url after the RPSAgent object is created.setIdentityUrl(url: string): void
: Set the identity url after the RPSAgent object is created.resetAuth(): void
: Reset the token.resetClient(): void
: Reset the client id and secret.transform(requestData: ITransformInput): Promise<ITransformOutput>
: Send a request to the RPS Engine to transform the data.transformAndReturnOriginal(requestData: ITransformInput): Promise<ITransformOutputWithOriginal>
: Send a request to the RPS Engine to transform the data and return the processed responseRPSAgent.processTransformOutput
.static
RPSAgent.processTransformOutput(transformOutput: ITransformOutput, requestData: ITransformInput): ITransformOutputWithOriginal
: Process the transform output and return the processed response with the original values near the processed values.
RPSCraft API
RPSCraft constructor doesn't accept any arguments.
After creating an RPSCraft object, you can use the following methods:
addRequest(request: IRequest): RPSCraft
: Add a request to the RPSCraft object and return the RPSCraft object for chaining.build(): ITransformInput
: Build the transform input object from the added requests. This input object can be used in thetransform
method of the RPSAgent object.