royal-sampler
v2.0.0
Published
A lib for self-sampling code
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royal-sampler
For self-sampling code.
Show your sorcery
import {execute} from 'royal-sampler'
function mySweetFunction () {
return 'sweet';
}
let sampledFunction = execute(mySweetFunction).every(2).calls();
console.log(sampledFunction()); //undefined
console.log(sampledFunction()); //sweet
console.log(sampledFunction()); //undefined
console.log(sampledFunction()); //sweet
You can be slightly more DSL about it.
execute(mySweetFunction).every().call();
execute(mySweetFunction).every(5).calls();
What about time based sampling?
If your callback accepts a delta as the first parameter, then you can use a second set of helpers to have your code execute a set number of times per period.
function mySweetFunction (delta) {
return 'sweet';
}
execute(mySweetFunction).every().millisecond();
execute(mySweetFunction).every().second();
execute(mySweetFunction).every().minute();
execute(mySweetFunction).every().hour();
execute(mySweetFunction).every(234).milliseconds();
execute(mySweetFunction).every(25).seconds();
execute(mySweetFunction).every(33).minutes();
execute(mySweetFunction).every(5).hours();
execute(mySweetFunction).about(1).timesPer.second();
execute(mySweetFunction).about(4).timesPer.minute();
var sampled = execute(mySweetFunction).about(7).timesPer.hour();
sampled(45);
Do I have to call my function
Yes. This package does not do any scheduling.
Is the delta important
Yes. We use that to determine when to call your function. If you said 1 time per second, after the sum of the delta reaches 1000, your code executes.
What about other variables
All variables get passed through to your function
function myFunction (delta, a, b, c) {
console.log(a, b, c);
}
var sampled = execute(myFunction).every().second();
sampled(15, 1, 2, 3); // 1, 2, 3
Does it ensure my code executes?
No, this code is for sampling, not for scheduling. Put your code in a place where it will be call frequently. requestAnimationFrame
and setInterval
are good places to start.