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rock-paper-scissors-lib

v1.0.0

Published

A library for Rock-Paper-Scissors game logic, providing a way to simulate and control the outcomes of the game with customizable probabilities for draw, win, and loss.

Downloads

16

Readme

Rock-Paper-Scissors Library

A library for Rock-Paper-Scissors game logic, providing a way to simulate and control the outcomes of the game with customizable probabilities for draw, win, and loss.

Installation

Install the library using npm:

npm install rock-paper-scissors-lib

Usage

Importing the Library You can import the library into your project as follows:

const { RockPaperScissors, Choice, GameOptions } = require('rock-paper-scissors-lib');

// or if you are using ES6 modules
import { RockPaperScissors, Choice, GameOptions } from 'rock-paper-scissors-lib';

Creating a Game

Create a new game instance by providing the probabilities for draw, win, and lose:

const options: GameOptions = {
  drawProbability: 0.33,
  winProbability: 0.33,
  loseProbability: 0.34,
};

const game = new RockPaperScissors(options);

Playing a Round

You can play a round by providing the player's choice:

const result = game.playRound(Choice.Rock);

console.log(result);
// Output example:
// {
//   playerChoice: 'rock',
//   machineChoice: 'scissors',
//   winner: 'player',
//   stats: { player: { rock: 1, paper: 0, scissors: 0 }, machine: { rock: 0, paper: 0, scissors: 1 }, totalGames: 1 }
// }

API

Classes

RockPaperScissors

The main class to create and play a game.

constructor(options: GameOptions) options: An object containing the probabilities for draw, win, and lose. playRound(playerChoice: Choice): Result playerChoice: The choice made by the player (Choice.Rock, Choice.Paper, or Choice.Scissors). Returns an object with the following properties: playerChoice: The player's choice. machineChoice: The machine's choice. winner: The winner of the round ('player', 'machine', or 'draw'). stats: An object containing the statistics of the game.

Enums

Choice

The choices available in the game.

Choice.Rock: Represents the choice "rock". Choice.Paper: Represents the choice "paper". Choice.Scissors: Represents the choice "scissors".

Interfaces

GameOptions

The options for creating a game.

drawProbability: The probability of a draw (a number between 0 and 1). winProbability: The probability of the player winning (a number between 0 and 1). loseProbability: The probability of the machine winning (a number between 0 and 1).

Stats

The statistics of the game.

player: An object containing the number of times the player chose each option. machine: An object containing the number of times the machine chose each option. totalGames: The total number of games played.