npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

roblox-rtc

v1.3.4

Published

A Roblox (near) real-time communication module between a Roblox game server and your own server.

Downloads

85

Readme

roblox-rtc

A Roblox (near) real-time communication module between a Roblox game server and your own server.

NOTE: BUGTESTING FINISHED!

Features

  • Send a message to a specific server.
  • Send a message to a server with a matching JobId (game.JobId).
  • Send a message to a server with a matching PlaceId (game.PlaceId).
  • Broadcast a message to all servers.
  • Get players in a server.

Quick Start

Install:

npm install roblox-rtc

Roblox (Luau) Module Docs

Most functions have thorough JSDocs.

Create a server:

const roblox_rtc = require("roblox-rtc")
roblox_rtc.createServer().listen(3000)

Create an HTTPS server:

const roblox_rtc = require("roblox-rtc")
const fs = require("fs")
roblox_rtx.createServer({
    key: fs.readFileSync('path/to/key.pem'), // change this to your private key file. It does not have to be a .pem, it can be any file that is editable normally in a 
                                             // editor with UTF8 encoding
    cert: fs.readFileSync('path/to/cert.pem') // same as above, for your certificate file
}).listen(3000, () => {
    console.log('started HTTPS server on port 3000')
})

Send a message to all servers:

const roblox_rtc = require("roblox-rtc")
const server = roblox_rtc.createServer(...) // replace ... with your options...

server.send({
    // your data here...
}).then(() => {
    // some logic here
}).catch(() => {
    // catch any errors
})

// Or you can do it asynchronously
async function main() {
    await server.send({
        // your data here...
    })
}

server.listen(3000) // change 3000 to your port

Send data to all servers that are connected with a specific game.PlaceId or the server with the same game.JobId:

const roblox_rtc = require("roblox-rtc")
const server = roblox_rtc.createServer({
    // your options here
})

server.send({
    // your data here
}, {
    PlaceId: 0, // replace with your PlaceId
    // JobId: "" // replace this with the server JobId. Also, instead of doing this, you can take a Connection object and directly call send (next example)
})

server.listen(3000) // change 3000 to your port

Send a message to a server using a Connection object (and also Connection listening):

const roblox_rtc = require("roblox-rtc")
const server = roblox_rtc.createServer({
    // your options here
})

server.on("connection", (conn) => {
    conn.send({
        // your data here...
    })
})

server.listen(3000) // change 3000 to your port

Get players in a server:

const roblox_rtc = require("roblox-rtc")
const server = roblox_rtc.createServer({
    // your options here
})

server.on("connection", (conn) => {
    const players = conn.players
    // your logic here
})

server.listen(3000) // change 3000 to your port