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rn-rating-requester

v3.2.1

Published

A React Native component to prompt users for a rating after positive interactions

Downloads

5

Readme

rn-rating-requester

A React Native component to prompt users for a rating after positive interactions

The Rating Requester is a very simple JS module that you simply instantiate and call from time to time, as your user performs actions that result in a "happy path." For example, maybe your users get a smile on their face every time they save money with your app, beat a level, or clear out their inbox. After a certain number of these positive events, it might be a good time to ask the user for a review.

Installation

npm i --save rn-rating-requester @react-native-async-storage/async-storage

or

yarn add rn-rating-requester @react-native-async-storage/async-storage

and then link the library React-Native 0.60+

npx pod-install

or React-Native <= 0.59

react-native link @react-native-async-storage/async-storage

Usage

Basics

Import and create a new instantiation of the Rating Requester somewhere in the main portion of your application:

    import RatingRequester from 'rn-rating-requester';
    let RatingTracker = new RatingRequester('[your ios app store ID]', '[your android app store id]');

    let MyApp = React.createClass({ ... });

When a positive UX event occurs, let the Rating Requester know so that it can keep track of these:

	if (user_saved_the_world) {
		RatingTracker.handlePositiveEvent();
	}

If enough positive events have occurred (defined by the timingFunction) then a rating dialog will pop up. The user can rate the app or decline to rate, in which case they won't be bothered again, or can choose to maybe do so later, in which case the Rating Requester will keep on tracking positive event counts.

You can also trigger the rating dialog to appear immediately by invoking RatingTracker.showRatingDialog([callback]). If you have a "Rate this App" button or link in an about page or something in your app, this would be a good place to use that.

Callbacks

Callbacks can be provided to the initial configuration to handle user actions. Available callbacks are

  • enjoyingApp: Called when a user says that they are enjoying the app. You can use this to track user enjoyment if they say they are enjoying, but ultimately choose not to rate it
  • notEnjoyingApp: Called when a user says that they are not enjoying the app. You can use this, for example, to request feedback from the user to find out why they are not enjoying the app.
  • accept: Called when a user says that they will rate the app.
  • delay: Called when a user says they don't currently want to rate the app, but would like to later.
  • decline: Called when a user declines to rate the app, but after they have already said they are enjoying it.

Configuration

All configuration occurs on the construction of a new RatingRequester.

    let myRR = new RatingRequester(iosAppStoreId, androidAppStoreId, [ options ]);

You must pass in a string as the first parameter, which is the app store ID of your application. Optionally, but highly suggested, is a second parameter: a set of options to customize the request dialog and the timing of the dialog. This object follows this pattern:

  {
    enjoyingMessage: {string},
    enjoyingActions: {
      accept: {string},
      decline: {string},
    },
    callbacks: {
      enjoyingApp: {function},
      notEnjoyingApp: {function},
      accept: {function},
      delay: {function},
      decline: {function},
    },
    title: {string},
    message: {string},
    actionLabels: {
      decline: {string},
      delay: {string},
      accept: {string}
    },
    eventsUntilPrompt: {number},
    usesUntilPrompt: {number},
    daysBeforeReminding: {number},
    debug: {bool},
  }
  • enjoyingMessage: A string used as the dialog for are you enjoying this app,
  • enjoyingActions: An object with three properties (all required if you don't want weird blanks or OKs):
    • decline: The "no thanks, your app sucks" button label
    • accept: The "yes I love this app so much" button label
  • callbacks: Callbacks for various actions; see callbacks section above.
  • title: A string used as the title for the dialog (e.g., "Please rate me!")
  • message: The message you'd like to show the user (e.g., "If you are loving [my app's name], would you please leave me a positive review?")
  • actionLabels: An object with three properties (all required if you don't want weird blanks or OKs):
    • decline: The "no thanks, I don't want to ever rate this" button label
    • delay: The "maybe I'll rate this later if I'm feeling charitable" button label
    • accept: The "oh my gosh I love this app so much so I'll rate it right now" button label
  • timingFunction: A method that takes the current total count of positive events recorded for the app, and returns if the Requester should display the dialog or not. By default, the timingFunction evaluates as 3^n, and if 3^n == currentCount then it returns true/shows the dialog. Source looks like this:
timingFunction: function(currentCount) {
    return currentCount > 1 && Math.log(currentCount) / Math.log(3) % 1 == 0;
}

Example

To run the example, first run yarn prep-example then cd into the example directory and run as you normally would run an example project.

NB: To run on android, you must have $ANDROID_HOME defined.

Notes

As of version 2.0.0 this package is compatible with both iOS and Android.

Releases

3.2.0

  • Switched AsyncStorage to separate dependency: @react-native-async-storage/async-storage

3.1.0

  • Added "Are you enjoying this app?" dialog before actually requesting a rating.
  • Breaking Changes:
    • Callbacks are now handled differently: see callbacks section and configuration for more details.

3.0.0

  • Now supports iOS native SKStoreReviewController

2.0.0

  • Supports Android, requires RN v0.20.0+, and added showRatingDialog() thanks to @maximilianhurl.

1.1.0

  • Added an optional callback to handlePositiveEvent() that reports on the result of the handling. Props to [@sercanov](https://github.com/ sercanov).

1.0.0

  • Initial release

Questions?

Feel free to contact me: