rltm
v1.3.1
Published
abstraction for realtime frameworks
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Universal API for realtime services. Integrate once and easily switch between Socket.io and PubNub.
Provides handy methods for rooms, users, message history, and information about connected user.
Supported realtime services:
Setup
NPM
Install via NPM.
npm install rltm --save
Include library via require.
const rltm = require('rltm');
Web
Install via bower or NPM
npm install rltm --save
bower install rltm --save
Include library in HTML.
<script src="./bower_components/web/rltm.js"></script>
Configure
Both the NodeJS and web libraries are configured with the rltm
variable.
let user = rltm({
service: 'pubnub',
config: {
// ...
}
});
service
is the name of the realtime service to use (pubnub
orsocketio
)config
is a Javascript object with a config for that service.
PubNub or Socket.io
Set Up With Socket.io
Socket.io is an open source websocket framework. To use socket.io, you'll run your own socket.io server on the back end.
Set Up With PubNub
PubNub is a hosted realtime solution that doesn't require you to run or maintain any servers.
Usage
Users
Every user
connected to rltm.js has two properties:
uuid
- a unique way to identify thisuser
state
- data associated with thisuser
You can provide these as parameters during initialization.
let user = rltm({
service: 'socketio',
config: {
endpoint: 'http://localhost:9000',
uuid: 'MY_UNIQUE_ID',
state: {admin: true}
}
});
Rooms
Realtime communication happens over room
s. room
s are like chat rooms, everybody in a room
receives events sent by every other user
.
A user
can join a room
by using the join()
method and supplying a room
identifier. user
s who provide the same identifier will be able to communicate with each other.
room = user.join('room-name');
This returns a room
object which we can use to communicate with other user
s.
Join Event
A room can subscribe to the join
event to find out when other user
s join the room.
room.on('join', (uuid, state) => {
console.log('user with uuid', uuid, 'joined with state', state);
});
Messages
Message Event
When another user
sends a message to the room
, it will trigger the message
event. The room
can subscribe to that event with the on()
method.
room.on('message', (uuid, data) => {
console.log('message received from uuid', uuid, 'with data', data);
});
Publish
To send a message to the entire room
, use the message()
method. Returns a promise.
room.message({hello: world}).then(() => {
console.log('message published');
});
Online Users
Here Now
A room
can get a list of other user
s who have in the room
by using the here()
method. Returns a promise.
room.here().then((users) => {
console.log('users online', users);
});
Successful responses will return a object of user
s who are currently connected to the room
. The keys are the user
's uuid
s and the values are their current state
.
{
uuid1: {
username: 'ianjennings'
},
uuid2: {
username: 'stephenblum'
}
}
Leave Event
A room
can subscribe to the leave
event to find out when a user
leaves.
room.on('leave', (uuid) => {
console.log('user with uuid', uuid, 'has left');
});
A user
can manually leave a room
by using the leave()
method. Returns a promise.
room.leave().then(() => {
console.log('left the room.');
});
This will fire the leave
event.
Disconnect
If a user
gets disconnected without leaving the room, the disconnect
event will fire.
room.on('disconnect', (uuid) => {
console.log('user with uuid', uuid, 'has disconnected');
});
Set User State
A user
state can be updated at any time by using the state()
method. Supply the new state
as the only parameter. Return a promise.
room.state({idle: true}).then(() => {
console.log('state set');
});
This will fire the state
event which you can subscribe to with the room.on()
method. When fired you will get the uuid
of the user
and the new state
.
room.on('state', (uuid, state) => {
console.log('user with uuid', uuid, 'was given state', state);
});
Get Old Messages
A user
can retrieve previously published messages in the room
by using the history()
method. Returns a promise.
room.history().then((history) => {
console.log('got array of all messages in channel', history);
});
It will return the last 100 messages as an array of objects containing the uuid
and data
of every message. The array is sorted newest to oldest.
[
{
uuid: uuid2,
data: {
sentTime: '2pm',
text: 'boy howdy'
}
},
{
uuid: uuid1,
data: {
sentTime: '1pm',
text: 'hello there'
}
}
]
Test
Tests are run with mocha and chai.
npm install mocha -g
npm install chai -g
Set environment variable CLIENT
to test either service.
env CLIENT=pubnub mocha
env CLIENT=socketio mocha