rg-prismarine-block-mods
v1.17.1-rg1
Published
Represent a minecraft block with its associated data, with mods support for Regression Games
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prismarine-block
Represent a minecraft block with its associated data
Usage
const registry = require('prismarine-registry')('1.8')
const Block = require('prismarine-block')(registry)
const stoneBlock = new Block(registry.blocksByName.stone, registry.biomesByName.plains, /* meta */ 0)
console.log(stoneBlock)
// can you harvest stone with an iron pickaxe?
console.log(stoneBlock.canHarvest(257))
// how many milliseconds does it takes in usual conditions? (on ground, not in water and not in creative mode)
console.log(stoneBlock.digTime(257))
API
See doc/API.md
History
1.17.1
- Export Block class declaration (#91) (thanks @IceTank)
- Bump standard from 16.0.4 to 17.1.0 (#83) (thanks @dependabot[bot])
- use nmd supportFeature (#60) (thanks @u9g)
- Add command gh workflow allowing to use release command in comments (#90) (thanks @rom1504)
1.17.0
- Support for multi-sided signs (thanks @PondWader)
1.16.3
- really
1.16.2
- correct
1.16.1
- fix mcdata dep
1.15.0
- Effect names were normalized
- Metadata to 0 by default
1.14.1
- Legacy version fixes
1.14.0
- Add .stateId, .fromProperties, .getProps for all versions
1.13.1
- Change blockEntity version handling
1.13.0
- Add sign block entity implementation
1.12.0
- Updated to support
prismarine-registry
. To use, instead of passing a string to prismarine-biome's default function export, pass an instance ofprismarine-registry
. - block entity support
1.11.0
- support bedrock
1.10.3
- use normalized enchant rather than custom format (@u9g #41)
1.10.2
- remove debug code
1.10.1
- Fix ternary operator for bedrock name check
1.10.0
- 1.17.0 support (thanks @Archengius and @the9g)
1.9.0
- added
block.getProperties()
type definitions. - added instant breaking support
- added
Block.fromProperties()
constructor.
1.8.0
- Efficiency fix on versions below 1.13
1.7.3
- Fix effectLevel not working in digTime. (@Naomi-alt)
1.7.2
- add testing for shapes, make it more robust to missing data
1.7.1
- fix canHarvest when no harvestTools required (thanks @Garfield100)
1.7.0
- Add getProperties (thanks @Karang)
1.6.0
- Add enchantments and effects to dig time computation (thanks @Karang)
1.5.1
- Make Block.fromStateId work for all versions
1.5.0
- Fix block metadata for 1.13+
1.4.0
- add block shapes (thanks @Karang)
1.3.0
- add typescript definitions (thanks @IdanHo)
1.2.0
- Prevent data from being shared to avoid conflicts across multiple versions (thanks @hornta)
1.1.1
- use the minStateId if passing the blockType
1.1.0
- add block state id feature (for >= 1.13)
1.0.1
- bump mcdata
1.0.0
- bump dependencies
0.1.0
- Import from mineflayer