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reproduction

v2.25.0

Published

Object oriented world of interactive related things.

Downloads

117

Readme

reproduction

Universe of interactive things focused on english-like descriptions of items within.

Preview


universe

.create('user', alice)

.create('ball', ball)
.create('box', box)

.insert('ball', 'box')
.whereis('ball', locator)

.take('ball', 'box')

.examine('ball', examiner)
.whereis('ball', locator);

Result:

The ball is in the box
The ball is pretty neat
Oh, you mean that ball?, that ball is in Alice's hands now.

Research

I wanted to find the minimal platform but with good structure and fair constraints.

Development History

  1. OOP mostly failed as it demanded too many details
  2. OOP+Mixins mostly failed as the code detracted from the point of the code.
  3. Fluid DSL with target object editing mostly failed as nothing was constrained
  4. A Lodash like library showed promise.
  5. Accessing items by ID, shows great promise; fine and easy to remember constraints
  6. Using hand coded id for all items great success.
  7. Adding Mixins for secondary concerns (Language/Devices)

TODO

Expressing language/prose via computer generated worlds is tough, in terms of code readability. I believe improving on the String Templates and Expression Arrays (see test.js) will only harm the program.

A.