recoverabletrycatch
v3.0.1
Published
This is a little package that brings into play a simple API similar to the `try-catch-finally` syntax to retrieve the main computation after any error was handled.
Downloads
33
Readme
recoverabletrycatch
This is a little package (compiled into UMD) that brings into play a simple API similar to the try-catch-finally
syntax to retrieve the main computation after any error was handled.
install
$ npm i -S recoverabletrycatch
motivation
Usually after an error is thrown, using try-catch-finally
, we cannot recover the original code in the point where the error raised up. It's too late because the stack has lost all the relevant data. Ever heard about stack unwinding?
But thanks to ES6 generators we can find a solution to this problem. Don't worry if you are not familiar with that kind of functions, trust me.
try me
Let's transform a try-catch
block that wraps a function that could throw an error in the midst of a computation into a generator tailored to suit for the recoverabletrycatch
API:
- Arrays start from 0
// START
let res = 0;
try {
const v1 = firstStep();
const v2 = secondStep();
const v3 = thirdStepThatMayThrowAnError();
res = v1 + v2 - v3;
} catch(e) {
console.log(e);
}
- Grab what's inside the
try
block and put it inside a generator:
// STEP 1
let res = 0;
function * computation() {
const v1 = firstStep();
const v2 = secondStep();
const v3 = thirdStepThatMayThrowAnError();
res = v1 + v2 - v3;
}
- Put each computation that may throw inside its own arrow function
// STEP 2
let res = 0;
function * computation() {
const v1 = firstStep();
const v2 = secondStep();
const v3 = () => thirdStepThatMayThrowAnError();
res = v1 + v2 - v3;
}
- Yield the arrow function
// STEP 3
let res = 0;
function * computation() {
const v1 = firstStep();
const v2 = secondStep();
const v3 = yield () => thirdStepThatMayThrowAnError();
res = v1 + v2 - v3;
}
- Grab what's inside the
catch
block and put it into a function
// STEP 4
function errorHandler({ error }) { // you will find the error inside the first object argument
console.log(error);
}
- Use the
recoverabletrycatch
API:
// STEP 5
const { performSync } = require("recoverabletrycatch");
performSync(computation).catch(errorHandler).try();
6a. Update the errorHandler
to recover from the possible error with the value 42
:
// STEP 6a
function errorHandler({ error, isRecoverable }, { recover }) {
if(isRecoverable) {
recover(42);
}
}
6b. Update the errorHandler
to retry the possible failed computation until it succeed:
// STEP 6b
function errorHandler({ error, isRecoverable }, { retry }) {
if(isRecoverable) {
retry(Infinity);
}
}
the API
error types
First thing you have to know is the difference between recoverable errors and not-recoverable errors.
The former rise from a yielded computation (the one inside a yielded arrow function) and let you do some stuff from the catcher functon (the one you pass to the catch method):
- you can call the
recover
function with a value that will be used instead of the failed computation - you can call the
retry
function with a numerical value (default is 1) that indicates how many time the problematic computation should be retried before calling again the catcher function - you can call the
restart
function to try again the whole computation (the generator)
The latter rise from the generator itself, most of the time because you forgot to yield a problematic computation wrapped inside an arrow function. There is no JavaScript magic which can help us; the only thing you can do from the catcher functon is to call the restart
function that reboots the generator starting a fresh, new instance of it.
Each time the catcher functon will be called, you'll find inside the first object argument the error that interrupted the main execution and a boolean flag that indicates if the error is recoverable or not. So you'll have all the needed informations to to choose how to handle the situation.
Obviously you are not forced to call the retry
function nor the recover
function nor the restart
function: you can let the catcher function end without performing any recover action. If a finalizer function were registered, it will be called. After that the recoverabletrycatch
will give up control to the main flow.
performSync
The function performSync
let you register the generator. It returns an object thanks to which you will register a catcher function.
catch
The method catch
let you register a catcher function. It returns an object thanks to which you can register a finalizer function or you can start the generator.
The catcher function takes two parameters:
- an object containing the
error
and theisRecoverable
flag - an object containing the
retry
function, therecover
function and therestart
function.
// EXAMPLE OF CATCHER FUNCTION
function catcherFuction({error, isRecoverable}, { retry, recover, restart }) {
// logic
}
- if the error is recoverable you will be able to call not only the
retry
function, but therecover
function and therestart
function too. Anyway you shouldn't do that. Choose if retry the failed computation XOR recover from the error XOR restart the generator. To let you know the precedence is:
- restart
- recover
- retry
- if the error is not recoverable you will be able to call only the
restart
function. Calling therecover
function or theretry
function will have no effects
finally
The method finally
let you register a finalizer function. It returns an object thanks to which you can start the generator.
The finalizer function will be always called after the main computation ends, no matter how it ends.
try
The method try
let you start the main computation.
simple example that embraces all three error handling strategies
const {
performSync
} = require("recoverabletrycatch");
function getValue() {
return 10;
}
function mayThrow() {
if (Math.random() < 0.5) {
throw new Error("<0.5 error");
} else {
return getValue();
}
}
function mayThrowSomethingBad() {
if (Math.random() < 0.5) {
throw new Error("Really Bad Thing");
} else {
return getValue();
}
}
let res;
performSync(function* () {
let v1 = getValue();
let v2 = getValue();
// yield the problematic computation
let v3 = yield () => mayThrow();
let v4 = mayThrowSomethingBad();
console.log({
v1,
v2,
v3,
v4
});
res = v1 + v2 + v3 + v4;
})
.catch(function IIFE() {
let mayThrowExceptionsAlreadyHandled = false;
return function ({
error,
isRecoverable
}, {
retry,
recover,
restart
}) {
console.log({ error: error.message });
if (isRecoverable && error.message === "<0.5 error") {
console.log({ mayThrowExceptionsAlreadyHandled })
if (!mayThrowExceptionsAlreadyHandled) {
// try again the failed computation three times
retry(3);
mayThrowExceptionsAlreadyHandled = true;
} else {
// no way to perform the problematic computation: recover with a custom value
recover(1);
}
}
if (!isRecoverable && error.message === "Really Bad Thing") {
// something really bad happened: restart the whole computation
mayThrowExceptionsAlreadyHandled = false;
restart();
}
}
}())
.try();
console.log({
res
});
async perform
The recoverabletrycatch
package let you apply the same strategy with asynchronous code as well.
You will require performAsync
, instead of performSync
, passing to it an asynchronous generator. Doing so you will be able to yield out async computations, wrapped inside sync or async arrow functions. The yielded computation will be always awaited.
Calling the try
method will return a Promise that will resolve at the end of the process. If a finalizer function was registered, the Promise will resolve after its execution.
async example
Let's trasform an async flow where we have to get some information from an endpoint, use those information to post some data to another endpoint and, finally, use the last response to store some data inside a database thanks to a third endpoind.
// START
const axios = require('axios');
;(async () => {
let data;
try {
const todo1 = await axios.get("https://jsonplaceholder.typicode.com/todos/1");
const post1 = await axios.post("https://jsonplaceholder.typicode.com/posts", { text: todo1 });
data = (await axios.post("https://reqres.in/api/users", { id: 1, post: post1 })).data;
} catch {}
console.log({data})
})();
Each of those async actions could go wrong, because of server errors for example.
Thanks to recoverabletrycatch
we will be always able to recover the situation without loosing the already retrieved information; no matter where and when exceptions raised up.
// END
const axios = require('axios');
const {
performAsync
} = require("recoverabletrycatch");
;(async () => {
let data;
await performAsync(
async function* () {
const todo1 = yield () => axios.get("https://jsonplaceholder.typicode.com/todos/1");
const post1 = yield () => axios.post("https://jsonplaceholder.typicode.com/posts", { text: todo1.data });
data = (yield () => axios.post("https://reqres.in/api/users", { id: 1, post: post1.data })).data;
}
)
.catch(function IIFE() {
const alreadyRetried = {
"https://jsonplaceholder.typicode.com/todos/1": false,
"https://jsonplaceholder.typicode.com/posts": false,
"https://reqres.in/api/users": false,
}
const alreadyRestarted = {
"https://jsonplaceholder.typicode.com/todos/1": false,
"https://jsonplaceholder.typicode.com/posts": false,
"https://reqres.in/api/users": false,
}
function restore() {
Object.keys(alreadyRetried).forEach(key => alreadyRetried[key] = false)
}
return function catcher({ error }, { retry, restart }) {
if (!error.response) {
// this was not an axios error: I chose to do nothing
console.log({error});
return;
}
const url = error.config.url;
// if we have not alredy tried to reconnect to an url
// retry five times
if(!alreadyRetried[url]) {
retry(5);
alreadyRetried[url] = true;
// if we have already tried to reconnect to an url
// restart the whole process but only one time per url
} else if(!alreadyRestarted[url]){
restart();
alreadyRestarted[url] = true;
// each time we restart the alreadyRetried map must be resetted
restore();
}
// if we have already tried to reconnect to an url
// and we have already tried to restart the whole process
// maybe that url wants to be left in peace
}
}())
.try();
console.log({ data });
})();