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realm-redux-snapshot-middleware

v0.3.0

Published

Redux middleware that converts action payloads from Realm.Results to simple javascript objects

Downloads

2

Readme

realm-redux-snapshot-middleware

Travis npm

Simple redux middleware that recursively converts action payloads of type Realm.Result or Realm.Object into plain objects and arrays.

Note: realm-redux-snapshot-middleware expects an FSA-compliant action, and will only convert the payload

Usage

Simply add realm-redux-snapshot-middleware to the middlewares of your redux store:

import realmReduxSnapshotMiddleware from 'realm-redux-snapshot-middleware'

const middleware = [
  ...otherMiddleware,
  realmReduxSnapshotMiddleware()
]

createStore(
  combineReducers(reducers),
  initialState,
  compose(applyMiddleware(...middleware, ))
)

Then start passing Realm.Results or Realm.Object objects directly as an action payload, or as any value on a payload object:

// Pass Realm.Results directly to the reducer...
let allCats = realm.objects('Cats')
dispatch({ action: 'LOAD_ALL_CATS', payload: allCats })
// ...or pass the results as one of the payload object value...
let allDogs = realm.objects('Dogs')
dispatch({ action: 'LOAD_ALL_DOGS', payload: { dogs: allDogs } })
// ...or pass an individual Realm.Object as the payload...
let rex = realm.objectForPrimaryKey('Dogs', 'rex')
dispatch({ action: 'LOAD_FAVOURITE_DOG', payload: rex })
// ... or even mix everything together as an object, with both Realm and
// non-Realm values!
dispatch({ action: 'LOADS_OF_PETS', payload: { dogs: allDogs, favouriteDog: rex, otherPets: 'a bird' }})

and they will emerge in your reducer as native javascript arrays!

const reducer = (state, action) => {
  if (action.type === 'LOADS_OF_PETS') {
    console.log(action.payload.dogs.constructor === Realm.Results) // false
    console.log(action.payload.dogs.constructor === Array) // true
    console.log(action.payload.favouriteDog.constructor === Realm.Object) // false
    console.log(action.payload.favouriteDog.constructor === Object) // true
  }
}

Configuration

The middleware takes an optional config object as its only argument, where all keys are optional:

  • maxDepth (default 8): maximum depth to which to unpack elements, anything beyond this depth is undefined. Note that circular references are unpacked as separate objects, up to this limit.
  • requireMetaFlag (default false): if set to true, then your actions must have meta.unpackRealm set to a truthy value to be processed, e.g.:
    // Using realmReduxSnapshot({ requireMetaFlag: true })
    let action1 = { type: 'TEST', payload: foo } // will not be processed
    let action2 = { type: 'TEST', payload: bar, meta: { unpackRealm: true }} // will be processed
    

Why?

Because sometimes you just want to use Realm as an object database without all the live updating and state mutations that come with it living in your store.