react-universal-audio
v1.1.5
Published
Audio polyfill for desktop and native
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react-universal-audio
html Audio class polyfill for react-native. You can use Audio for android,ios without modification to browser code.
Usage
import Audio from 'react-universal-audio'
const sound = new Audio('./test.mp3')
sound.play()
Install
npm install react-universal-audio
Add it to your project
react-native link
Coverage
functions
- [ ] addTextTrack()
- [ ] canPlayType()
- [x] load()
- [x] play()
- [x] pause()
properties
- [ ] audioTracks
- [x] autoplay
- [x] buffered // only android
- [ ] controller
- [ ] controls
- [ ] crossOrigin
- [ ] currentSrc
- [x] currentTime
- [x] defaultMuted
- [x] defaultPlaybackRate
- [x] duration
- [x] ended
- [x] error
- [x] loop
- [x] mediaGroup
- [x] muted
- [ ] networkState
- [x] paused
- [x] playbackRate
- [x] played
- [x] preload
- [ ] readyState
- [x] seekable
- [x] seeking
- [x] src
- [ ] startDate
- [ ] textTracks
- [ ] videoTracks
- [x] volume
event
- [ ] abort
- [x] canplay
- [ ] canplaythrough
- [x] durationchange
- [ ] emptied
- [x] ended
- [x] error
- [x] loadeddata
- [x] loadedmetadata
- [x] loadstart
- [x] pause
- [x] play
- [x] playing
- [x] progress // only android
- [x] ratechange
- [x] seeked
- [x] seeking
- [ ] stalled
- [ ] suspend
- [x] timeupdate
- [x] volumechange
- [ ] waiting
TODO
- canPlayType support.
- Create audio component with
controls=true
. - Buffering progress for ios.
License
MIT