npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

react-sequence-animator

v2.3.0

Published

This is a supper simple React library that lets us create animations in an easy and straight forward manner.

Downloads

590

Readme

react-sequence-animator

This is a supper simple React library that lets us create animations in an easy and straight forward manner.

The idea behind this library was to create animations that can be controlled very easily.

For example, a loader that has smooth transitions to a success and fail mode:

Advanced Sequence Animation

How to Install

npm install --save react-sequence-animator

or

yarn add react-sequence-animator

What You Get

The library has two components: SpriteAnimator and SequenceAnimator.

SpriteAnimator

The SpriteAnimator receives one child, which it respects as a sprite image, a getPosition function, which for every frame number should return a position object of the form: {top: 0, left: 0, width: 100, height: 100}, and the number of frames in the sequence.

In order to use this component you should know where each frame is located in the sprite image.

import { SpriteAnimator } from 'react-sequence-animator';
import sprite from './sprites-cat-running.png';

const WIDTH = 512;
const HEIGHT = 256;

class SpriteAnimatorStory extends React.Component {
  constructor() {
    super();
    this._getPosition = this._getPosition.bind(this);
  }

  render() {
    return (
      <SpriteAnimator autoplay numOfFrames={8} getPosition={this._getPosition}>
        <img src={sprite} alt="my-sprite" width={WIDTH * 4} height={HEIGHT * 2}/>
      </SpriteAnimator>
    );
  }

  _getPosition(frame) {
    return {
      width: WIDTH,
      height: HEIGHT,
      top: (frame < 4) ? 0 : HEIGHT,
      left: (frame % 4) * WIDTH
    };
  }
}

The SpriteAnimator receives several props:

|Name|Type|default|Description| |:---|:---|:---|:---| |children| a single node | --- | the sprite to be "played" |getPosition| function | () => {top: 0, left: 0, width: '100%', height: '100%'} | a function that is called for each frame and should return the position of the frame in the sprite |numOfFrames| number | 0 | the number of frames in the animation |autoplay| bool | true | should play automatically or not |duration| number | 1000 | the duration in milliseconds of the animation |loop| bool | true | should play in a loop |easing| string | 'linear' | the easing of the animation (read more about this here) |onSequenceEnd| func | () => {} | a callback function that is called each time the sequence reached its end |onAnimationStop| func | () => {} | a callback function that is called when the animation stops completely

Notice: There's no restriction on the type of element the child should be. It can also be an SVG or even a react component or a div

API

play - Plays the animation (from the current frame)

stop - Stops the animation

reset - Resets the animation to the first frame (0)

SequenceAnimator

The SequenceAnimator receives a sequence of images as its children, and "plays" them one after the other.

import { SequenceAnimator } from 'react-sequence-animator';
import cat1 from './statics/cat1.png';
import cat2 from './statics/cat2.png';
import cat3 from './statics/cat3.png';
import cat4 from './statics/cat4.png';
import cat5 from './statics/cat5.png';
import cat6 from './statics/cat6.png';
import cat7 from './statics/cat7.png';
import cat8 from './statics/cat8.png';

class SequenceAnimatorExample extends React.Component {
  render() {
    return (
      <SequenceAnimator>
        <img src={cat1} alt="cat1"/>
        <img src={cat2} alt="cat2"/>
        <img src={cat3} alt="cat3"/>
        <img src={cat4} alt="cat4"/>
        <img src={cat5} alt="cat5"/>
        <img src={cat6} alt="cat6"/>
        <img src={cat7} alt="cat7"/>
        <img src={cat8} alt="cat8"/>
      </SequenceAnimator>
    );
  }
}

The SequenceAnimator receives several props:

|Name|Type|default|Description| |:---|:---|:---|:---| |children| node or array of nodes | [] | the nodes to be "played" |autoplay| bool | true | should play automatically or not |duration| number | 1000 | the duration in milliseconds of the animation |loop| bool | true | should play in a loop |easing| string | 'linear' | the easing of the animation (read more about this here) |onSequenceEnd| func | () => {} | a callback function that is called each time the sequence reached its end |onAnimationStop| func | () => {} | a callback function that is called when the animation stops completely

Notice: There's no restriction on the types of elements the children should be. They can also be SVG's or even react components or divs

API

play - Plays the animation (from the current frame)

stop - Stops the animation

reset - Resets the animation to the first frame (0)

Easing

The components can apply to the animations, easings as described in the library easing-utils.

It was initially introduced in order to allow control of the animation's duration (using the linear easing), but other easings may be applied.

It is recommended to use easings only on linear animations.

Notice: When using easings other than linear, we cannot be assured that all frames will be played

Example:

Ball Easing Example

Both of the basketball animations above use the same sequence of images.

The right animation is played with a linear easing; A ball falling in a constant velocity.

Adding the easing easeOutBounce gives us the feeling of a ball in free fall, and bouncing after hitting the ground (left animation).

Notice how the eased animation (on the left) isn't as smooth as the linear animation.

That happens because the easeOutBounce skips some frames at the end.

In order to achieve a smoother animation, we would have needed much more frames (which really isn't cost effective).