react-native-secure-randombytes
v3.0.2
Published
randomBytes for react-native
Downloads
285
Maintainers
Readme
react-native-secure-randombytes
Usage
import { randomBytes } from 'react-native-randombytes'
// asynchronous API
// uses iOS-side SecRandomCopyBytes
randomBytes(4, (err, bytes) => {
console.log(bytes.toString('hex'))
})
asyncRandomBytes.then((bytes) => {},(err) => {})
Installation
Automatic - Android / iOS (recommended)
rnpm link
Manual
iOS
Drag RNRandomBytes.xcodeproj from node_modules/react-native-secure-randombytes into your XCode project.
Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add
libRNRandomBytes.a
Confused? See an example with screenshots here
Android
- Update Gradle Settings
// file: android/settings.gradle
...
include ':randombytes', ':app'
project(':randombytes').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-secure-randombytes/android')
- Update Gradle Build
// file: android/app/build.gradle
...
dependencies {
...
compile project(':randombytes')
}
- Register React Package
...
import com.bitgo.randombytes.RandomBytesPackage // import
public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {
private ReactInstanceManager mReactInstanceManager;
private ReactRootView mReactRootView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mReactRootView = new ReactRootView(this);
mReactInstanceManager = ReactInstanceManager.builder()
.setApplication(getApplication())
.setBundleAssetName("index.android.bundle")
.setJSMainModuleName("index.android")
.addPackage(new MainReactPackage())
.addPackage(new RandomBytesPackage()) // register package here
.setUseDeveloperSupport(BuildConfig.DEBUG)
.setInitialLifecycleState(LifecycleState.RESUMED)
.build();
mReactRootView.startReactApplication(mReactInstanceManager, "AwesomeProject", null);
setContentView(mReactRootView);
}
...