react-native-real-time-audio-stream
v1.0.70
Published
Real time audio stream for react native
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react-native-real-time-audio-stream
Getting started
$ npm install react-native-real-time-audio-stream --save
Mostly automatic installation
$ react-native link react-native-real-time-audio-stream
Manual installation
iOS
- In XCode, in the project navigator, right click
Libraries
➜Add Files to [your project's name]
- Go to
node_modules
➜react-native-real-time-audio-stream
and addRNRealTimeAudioStream.xcodeproj
- In XCode, in the project navigator, select your project. Add
libRNRealTimeAudioStream.a
to your project'sBuild Phases
➜Link Binary With Libraries
- Run your project (
Cmd+R
)<
Android
- Open up
android/app/src/main/java/[...]/MainActivity.java
- Add
import com.reactlibrary.RNRealTimeAudioStreamPackage;
to the imports at the top of the file - Add
new RNRealTimeAudioStreamPackage()
to the list returned by thegetPackages()
method
- Append the following lines to
android/settings.gradle
:include ':react-native-real-time-audio-stream' project(':react-native-real-time-audio-stream').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-real-time-audio-stream/android')
- Insert the following lines inside the dependencies block in
android/app/build.gradle
:compile project(':react-native-real-time-audio-stream')
Usage
import RNRealTimeAudioStream from 'react-native-real-time-audio-stream';
const options = {
sampleRate: 16000 // Default is 44100
channels: 1 // Default is 1
bitsPerSample: // Default is 16
audioSource?: number // Default is 6 @android
bufferSize?: number // Default is 2048
}
// You need to initialize before start recording
RNRealTimeAudioStream.init(options);
// Emitting real time audio with EventEmmiter
RNRealTimeAudioStream.on('data',data => {
/*
data = {
raw_data: string -> base64-encoded audio chunk data
opus_data: string -> base64-encoded opus audio chunk data
amplitude: number -> amplitude value
frequency: number -> frequency value
decibel: number -> decibel value
}
*/
});
// If already started its do nothing
RNRealTimeAudioStream.start();
// If already stopped its do nothing
RNRealTimeAudioStream.stop();
// Its only stop data emitting but record object still record
RNRealTimeAudioStream.pause();
RNRealTimeAudioStream.resume();