react-native-quick-menu
v1.0.0
Published
A react-native interface for Touch 3D home screen quick actions
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React Native Quick Menu
Support for the new 3D Touch home screen quick actions for your React Native apps!
Please note that on Android if android:launchMode
is set to default value standard
in AndroidManifest.xml, the app will be re-created each time when app is being brought back from background and it won't receive quickActionShortcut
event from DeviceEventEmitter, instead popInitialAction
will be receiving the app shortcut event.
This project currently supports iOS 9+ and Android 7
Supported React Native Versions
| React Native version(s) | Supporting react-native-quick-actions version(s) | |-------------------------|--------------------------------------------------| | < v0.40 | v0.1.5 | | v0.40+ | v0.2.0+ |
Installing
First cd into your project's directory and grab the latest version of this code:
$ npm install react-native-quick-actions --save
Usage
Linking the Library for iOS
In order to use quick actions you must first link the library to your project. There's excellent documentation on how to do this in the React Native Docs. Make sure you do all steps including #3
Lastly, add the following lines to your AppDelegate.m
file:
#import "RNQuickActionManager.h"
// @implementation AppDelegate
- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded)) completionHandler {
[RNQuickActionManager onQuickActionPress:shortcutItem completionHandler:completionHandler];
}
// @end
Linking the Library for Android
First, add the following line in settings.gradle
include ':app',
':react-native-quick-actions'
project(':react-native-quick-actions').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-quick-actions/android')
Secondly, add the following line in app build.gradle
dependencies {
...
compile project(':react-native-quick-actions')
}
Lastly, add the following lines in your main Application
import com.reactNativeQuickActions.AppShortcutsPackage;
protected List<ReactPackage> getPackages() {
return Arrays.asList(
...
new AppShortcutsPackage()
);
}
Adding static quick actions - iOS only
This part is pretty easy. There are a bunch of tutorials and docs out there that go over all your options, but here is the quick and dirty version:
Add these entries into to your Info.plist
file and replace the generic stuff
(Action Title, .action, etc):
<key>UIApplicationShortcutItems</key>
<array>
<dict>
<key>UIApplicationShortcutItemIconType</key>
<string>UIApplicationShortcutIconTypeLocation</string>
<key>UIApplicationShortcutItemTitle</key>
<string>Action Title</string>
<key>UIApplicationShortcutItemType</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER).action</string>
</dict>
</array>
A full list of available icons can be found here:
Adding dynamic quick actions
In order to add / remove dynamic actions during application lifecycle, you need to require react-native-quick-actions
and call either setShortcutItems
or clearShortcutItems
(useful when user is logging out).
var QuickActions = require('react-native-quick-actions');
// Add few actions
QuickActions.setShortcutItems([
{
type: "Orders", // Required
title: "See your orders", // Optional, if empty, `type` will be used instead
subtitle: "See orders you've made",
icon: "Compose", // Pass any of UIApplicationShortcutIconType<name>
userInfo: {
url: "app://orders" // provide custom data, like in-app url you want to open
}
}
]);
// Clear them all
QuickActions.clearShortcutItems();
In order to specify icon for your shortcut item, either include UIApplicationShortcutIconType<name>
, e.g. for UIApplicationShortcutIconTypeCompose
go with Compose
or define your asset name if you want to use image from a template (e.g. my-custom-icon
if that's the name of image in Images.xcassets
. Remember not to name your custom icons the same as any system icons otherwise system ones will be loaded instead).
Full list of available icons has been already listed in the previous section.
Listening for quick actions in your javascript code
First, you'll need to make sure DeviceEventEmitter
is added to the list of
requires for React.
var React = require('react-native');
var {
//....things you need plus....
DeviceEventEmitter
} = React;
Use DeviceEventEmitter
to listen for quickActionShortcut
messages.
var subscription = DeviceEventEmitter.addListener(
'quickActionShortcut', function(data) {
console.log(data.title);
console.log(data.type);
console.log(data.userInfo);
});
To get any actions sent when the app is cold-launched using the following code:
var QuickActions = require('react-native-quick-actions');
QuickActions.popInitialAction().then(doSomethingWithTheAction).catch(console.error)
Check if 3D Touch is supported
The following function will alert you if the user's device supports 3D Touch. Please note this project currently only supports iOS 9+ which means this code will not work on iOS devices running versions < 9.0.
var QuickActions = require('react-native-quick-actions');
QuickActions.isSupported(function(error, supported) {
if (!supported) {
console.log('Device does not support 3D Touch or 3D Touch is disabled.');
}
});
License
Copyright (c) 2015 Jordan Byron (http://github.com/jordanbyron/)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.