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react-native-maps-google

v1.1.4

Published

Google Maps UI component for React Native http://plan.xyz

Downloads

37

Readme

Special Notes

React Native Mapping Integration

This package provides a React Native compatible, Google Maps UI component which runs on iOS and Android using the same JavaScript API.

screen shot

Installation

npm install --save react-native-maps-google

iOS Setup Guide

  1. Go get yourself a cup of coffee, this could take a while...
  2. Open up your React Native project in XCode, this is the .xcodeproj file in the ios directory of your React Native project.
  3. Click on the root of your project in XCode, then select your project's main target. Select Build Settings and then search for Framework Search Paths. Add $(PROJECT_DIR)/../node_modules/react-native-maps-google/ios_modules/GoogleMaps-1.11.1/Frameworks to the framework search path list and make sure it is set to recursive.
  4. Now search for Header Search Paths. Add $(SRCROOT)/../node_modules/react-native-maps-google to the header search path list and make sure that it is also set to recursive.
  5. Open node_modules/react-native-maps-google/ios in Finder and locate the PPTMapView.xcodeproj package. Drag this file into the XCode project navigator. You can keep this in the Libraries group along with all the other React Native packages.
  6. Expand the PPTMapView.xcodeproj tree and select GoogleMapsApi.plist - drag this into the group which contains your AppDelegate.h and AppDelegate.m files; this group is usually named after your app. When prompted ensure that Copy Items if Needed is deselected when prompted, this will prevent this file from being committed into source control. Open up the file and enter your Google API key into the value column of the row named API Key.
  7. Open up AppDelegate.m and add #import "PPTGoogleMapProvider.h" at the top of the file. Then add [PPTGoogleMapProvider provideAPIKey]; somewhere in the application method, ideally at the top.
  8. Select the Google Maps SDK group in PPTMapView.xcodeproj, drag these packages into the Libraries group of your React Native project and ensure that Copy Items if Needed is deselected when prompted.
  9. Click on the root of your project in XCode, then select your project's main target. Click on Build Phases and double check that all the libraries and frameworks were automatically added to the Link Binary With Libraries phase. If they weren't, select all the packages in the Google Maps SDK group (apart from GoogleMaps.bundle) and drag them into this build phase.
  10. At the bottom of the Link Binary With Libraries list, click the + button and search for libPPTMapView.a (it should be in the Workspace folder). Select libPPTMapView.a and click the Add button. Scroll back up to the top of the list and double check that it was added.
  11. Hit Cmd+R and make sure the app runs!

Android Setup Guide

  1. Open up your React Native project in Android Studio, this is the android directory in your React Native project.
  2. Expand Gradle Scripts from within the project tree and open settings.gradle. Replace the line in the script which states include ':app' with include ':app', ':pptmapview' (or append ':pptmapview' to the end of the include statement if you're already including other modules).
  3. Add the following line to the end of settings.gradle:
project(':pptmapview').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-maps-google/android/library')
  1. Open up your app module build.gradle file and add the following line to the end of your dependancies section:
compile project(path: ':pptmapview')
  1. You should now be prompted to run a Gradle project sync so press Sync Now in the gold toolbar that should be visible.
  2. Open your projects MainActivity class and import the following package:
import xyz.plan.android.pptmapview.PPTGoogleMapPackage;
  1. Find the line in your main activity class which has the following on it - .addPackage(new MainReactPackage()), add the following line below:
.addPackage(new PPTGoogleMapPackage())
  1. Expand the pptmapview package in your project explorer and then expand the manifests directory. Open up the AndroidManifset.xml and find the node with the key com.google.android.geo.API_KEY. Enter your Google API key into the android:value property and save the file. This file will be kept out of source control so it is safe to store the API key in here.
  2. Hit Ctrl+R and make sure the app runs!

Creating a new Map

Require the UI component in the component you're wanting to display a map in:

import { GoogleMap } from 'react-native-maps-google';

Include the following JSX in your render method:

<GoogleMap />

You will need to style the component appropriately so that it is visible, just like any other React Native view component.

Map Options

There are a number of options for the map view which let you customise its layout and UI options. These are specified as JSX parameters like so:

<GoogleMap
    cameraPosition={{auto: true, zoom: 10}}
    showsUserLocation={true}
    scrollGestures={true}
    zoomGestures={true}
    tiltGestures={true}
    rotateGestures={true}
    consumesGesturesInView={true}
    compassButton={true}
    myLocationButton={true}
    indoorPicker={true}
    allowScrollGesturesDuringRotateOrZoom={true}
/>
  • cameraPosition - The map view camera position. You can set auto to true and specify a zoom level or you can pass the latitude, longitude and zoom level to manually position the camera.
  • showsUserLocation - If true the app will ask for the user's location and focus on it. Default value is false.
  • scrollGestures - Controls whether scroll gestures are enabled (default) or disabled.
  • zoomGestures - Controls whether zoom gestures are enabled (default) or disabled.
  • tiltGestures - Controls whether tilt gestures are enabled (default) or disabled.
  • rotateGestures - Controls whether rotate gestures are enabled (default) or disabled.
  • consumesGesturesInView - Controls whether gestures by users are completely consumed by the GMSMapView when gestures are enabled (default YES).
  • compassButton - Enables or disables the compass.
  • myLocationButton - Enables or disables the My Location button.
  • indoorPicker - Enables (default) or disables the indoor floor picker.
  • allowScrollGesturesDuringRotateOrZoom - Controls whether rotate and zoom gestures can be performed off-center and scrolled around (default YES).

Map Markers

Map markers can be set by passing an array of objects which describe them. The markers can be the stock Google variety, or you can pass a reference to an image to customise them. The stock Google marker color can be customized by setting the hexColor property (7 characters, including a # prefix). It's also possible to add metadata to the marker, simply add a meta parameter to the marker object. All markers require a unique identifier string, these should be formatted in a similar way to an id tag in HTML. This metadata is returned when an event which affects the marker is fired such as didTapMarker. Markers are specified using a JSX parameter:

<GoogleMap
    markers={[
        {
            id: 'marker-100',
            latitude: 51.5072,
            longitude: -0.1275
        },
        {
            id: 'marker-101',
            latitude: 53.2031,
            longitude: -1.5621,
            icon: require('./images/my-custom-marker.png')
        },
        {
            id: 'marker-102',
            latitude: 21.7342,
            longitude: -5.7350,
            meta: {
                foo: 'bar'
            }
        },
        {
            id: 'marker-103',
            latitude: 56.2031,
            longitude: -1.7621,
            hexColor: '#00abff'
        },
    ]}
/>

Map Events

Event listeners can be attached to the map in the form of a callback. These are specified as a JSX parameter like so:

<GoogleMap
    didTapMarker:{function(event) {
        console.log(event.name);
    }}
/>

The following events listeners are available:

  • didChangeCameraPosition - Called repeatedly during any animations or gestures on the map (or once, if the camera is explicitly set). This may not be called for all intermediate camera positions. It is always called for the final position of an animation or gesture - iOS and Android.
  • idleAtCameraPosition - Called when the map becomes idle, after any outstanding gestures or animations have completed (or after the camera has been explicitly set) - iOS Only.
  • didTapAtCoordinate - Called after a tap gesture at a particular coordinate, but only if a marker was not tapped
    • iOS and Android. This is called before deselecting any currently selected marker (the implicit action for tapping on the map).
  • didLongPressAtCoordinate - Called after a long-press gesture at a particular coordinate - iOS and Android.
  • didTapMarker - Called after a marker has been tapped - iOS and Android.
  • didTapOverlay - Called after an overlay has been tapped - iOS Only.
  • didBeginDraggingMarker - Called when dragging has been initiated on a marker - iOS and Android.
  • didEndDraggingMarker - Called after dragging of a marker ended - iOS and Android.
  • didDragMarker - Called while a marker is dragged - iOS and Android.
  • didTapMyLocationButtonForMapView - Called when the My Location button is tapped - iOS and Android.

An object is returned with details about the event, these typically look like:

{
    id: 'marker-102',
    name: "didTapMarker",
    data: {
        latitude: 21.7342,
        longitude: -5.7350,
        meta: {
            foo: 'bar'
        }
    }
}

Contributing

Thank you for considering contributing to this package! The contribution guide can be found here.

Security Vulnerabilities

To the maintainer of this fork:

If you discover a security vulnerability within this package, please send an e-mail to [email protected]. All security vulnerabilities will be promptly addressed.

To the original author:

If you discover a security vulnerability within this package, please send an e-mail to [email protected]. All security vulnerabilities will be promptly addressed.