react-native-is-device-locked
v2.0.5
Published
A React Native Library to check if a device is locked
Downloads
1,944
Maintainers
Readme
react-native-is-device-locked (WIP)
##Features
Android and iOS
- [x] Check if the device is locked.
##Requirements
Android
API 16+
iOS
iOS 8+
React Native
RN 0.27+
Getting started
$ npm install react-native-is-device-locked --save
Mostly automatic installation
Please follow manual instructions since rnpm only help with basic linking.
Note: iOS will not automatically install because I am wrapping another library via cocoapods. Please follow manual instruction. (Suggestions welcome.)
$ react-native link react-native-is-device-locked
Manual installation
iOS
In XCode, in the project navigator, right click
Libraries
➜Add Files to [your project's name]
Go to
node_modules
➜react-native-is-device-locked
and addRNIsDeviceRooted.xcodeproj
In XCode, in the project navigator, select your project. Add
libRNIsDeviceRooted.a
to your project'sBuild Phases
➜Link Binary With Libraries
Click RNIsDeviceRooted.xcodeproj in the project navigator and go the Build Settings tab. Make sure 'All' is toggled on (instead of 'Basic'). Look for Header Search Paths and make sure it contains the following and all marked as recursive:
$(SRCROOT)/../../React
$(SRCROOT)/../../react-native/React
${SRCROOT}/../../react-native-is-device-locked/ios/Pods/Headers/Public
${SRCROOT}/../../react-native-is-device-locked/ios/Pods/Headers/Public/UIDevice-PasscodeStatusInside your ../node_modules/react-native-is-device-locked/ios directory add a file named Podfile with the following content
Run pod install in the directory mentioned in step 5.
Run react-native run-ios or build in Xcode.
Note: If you are building inside of xcode, make sure you open the workspace file not the proejct file.
CocoaPods Warning
If you get the following warning.
!] The `<YourAppName> [Debug]` target overrides the `OTHER_LDFLAGS` build setting defined in `Pods/Target Support Files/Pods/Pods.debug.xcconfig'. This can lead to problems with the CocoaPods installation
- Use the `$(inherited)` flag, or
- Remove the build settings from the target.
[!] The `<YourAppName> [Release]` target overrides the `OTHER_LDFLAGS` build setting defined in `Pods/Target Support Files/Pods/Pods.release.xcconfig'. This can lead to problems with the CocoaPods installation
- Use the `$(inherited)` flag, or
- Remove the build settings from the target.
Click <YourAppName>.xcodeproj
in the project navigator and go the Build Settings
tab. Make sure 'All' is toggled on (instead of 'Basic'). Look for Other Linker Flags
and replace the value -ObjC
with the value $(inherited)
for your Application's Target.
libpods Error
If you received an libpods error for the RNIsDeviceRooted project, it's safe to remove under its build phases settings > Link binary with libraries
Android
- Open up
android/app/src/main/java/[...]/MainActivity.java
- Add
import my.fin.RNIsDeviceRootedPackage;
to the imports at the top of the file - Add
new RNIsDeviceRootedPackage()
to the list returned by thegetPackages()
method
- Append the following lines to
android/settings.gradle
:include ':react-native-is-device-locked' project(':react-native-is-device-locked').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-is-device-locked/android/app')
- Insert the following lines inside the dependencies block in
android/app/build.gradle
:compile project(':react-native-is-device-locked')
Usage
import RNIsDeviceRooted from 'react-native-is-device-locked';
// Check if device is rooted or jailbroken.
async isDeviceRooted() {
try {
const result = await RNIsDeviceRooted.isDeviceRooted();
console.log(result);
} catch (e) {
console.error(e);
}
}
// Check if device has screenslock enabled.
async isDeviceLocked() {
try {
const result = await RNIsDeviceRooted.isDeviceLocked();
console.log(result);
} catch (e) {
console.error(e);
}
}
##License MIT
##Credit [email protected] - react-native-is-device-rooted