react-native-gifted-chat-custom-textinput
v0.0.4
Published
The most complete chat UI for React Native
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Features
- Fully customizable components
- Composer actions (to attach photos, etc.)
- Load earlier messages
- Copy messages to clipboard
- Touchable links using react-native-parsed-text
- Avatar as user's initials
- Localized dates
- Multiline TextInput
- InputToolbar avoiding keyboard
- Redux support
- System message
Dependency
- Use version
0.2.x
for RN>= 0.44.0
- Use version
0.1.x
for RN>= 0.40.0
- Use version
0.0.10
for RN< 0.40.0
Installation
Example
import { GiftedChat } from 'react-native-gifted-chat'
class Example extends React.Component {
state = {
messages: [],
}
componentWillMount() {
this.setState({
messages: [
{
_id: 1,
text: 'Hello developer',
createdAt: new Date(),
user: {
_id: 2,
name: 'React Native',
avatar: 'https://placeimg.com/140/140/any',
},
},
],
})
}
onSend(messages = []) {
this.setState(previousState => ({
messages: GiftedChat.append(previousState.messages, messages),
}))
}
render() {
return (
<GiftedChat
messages={this.state.messages}
onSend={messages => this.onSend(messages)}
user={{
_id: 1,
}}
/>
)
}
}
Advanced example
See example/App.js
for a working demo!
"Slack" example
See the files in example-slack-message
for an example of how to override the default UI to make something that looks more like Slack -- with usernames displayed and all messages on the left.
Message object
e.g. Chat Message
{
_id: 1,
text: 'My message',
createdAt: new Date(Date.UTC(2016, 5, 11, 17, 20, 0)),
user: {
_id: 2,
name: 'React Native',
avatar: 'https://facebook.github.io/react/img/logo_og.png',
},
image: 'https://facebook.github.io/react/img/logo_og.png',
// Any additional custom parameters are passed through
}
e.g. System Message
{
_id: 1,
text: 'This is a system message',
createdAt: new Date(Date.UTC(2016, 5, 11, 17, 20, 0)),
system: true,
// Any additional custom parameters are passed through
}
Props
messages
(Array) - Messages to displaytext
(String) - Input text; default isundefined
, but if specified, it will override GiftedChat's internal state (e.g. for redux; see notes below)placeholder
(String) - Placeholder whentext
is empty; default is'Type a message...'
messageIdGenerator
(Function) - Generate an id for new messages. Defaults to UUID v4, generated by uuiduser
(Object) - User sending the messages:{ _id, name, avatar }
onSend
(Function) - Callback when sending a messagealwaysShowSend
(Bool) - Always show send button in input text composer; defaultfalse
, show only when text input is not emptylocale
(String) - Locale to localize the datestimeFormat
(String) - Format to use for rendering times; default is'LT'
dateFormat
(String) - Format to use for rendering dates; default is'll'
isAnimated
(Bool) - Animates the view when the keyboard appearsloadEarlier
(Bool) - Enables the "Load earlier messages" buttononLoadEarlier
(Function) - Callback when loading earlier messagesisLoadingEarlier
(Bool) - Display anActivityIndicator
when loading earlier messagesrenderLoading
(Function) - Render a loading view when initializingrenderLoadEarlier
(Function) - Custom "Load earlier messages" buttonrenderAvatar
(Function) - Custom message avatar; set tonull
to not render any avatar for the messageshowUserAvatar
(Bool) - Whether to render an avatar for the current user; default isfalse
, only show avatars for other usersshowAvatarForEveryMessage
(Bool) - When false, avatars will only be displayed when a consecutive message is from the same user on the same day; default isfalse
onPressAvatar
(Function(user
)) - Callback when a message avatar is tappedrenderAvatarOnTop
(Bool) - Render the message avatar at the top of consecutive messages, rather than the bottom; default isfalse
renderBubble
(Function) - Custom message bubblerenderSystemMessage
(Function) - Custom system messageonLongPress
(Function(context
,message
)) - Callback when a message bubble is long-pressed; default is to show an ActionSheet with "Copy Text" (see example usingshowActionSheetWithOptions()
)inverted
(Bool) - Reverses display order ofmessages
; default istrue
renderMessage
(Function) - Custom message containerrenderMessageText
(Function) - Custom message textrenderMessageImage
(Function) - Custom message imageimageProps
(Object) - Extra props to be passed to the<Image>
component created by the defaultrenderMessageImage
lightboxProps
(Object) - Extra props to be passed to theMessageImage
's LightboxrenderCustomView
(Function) - Custom view inside the bubblerenderDay
(Function) - Custom day above a messagerenderTime
(Function) - Custom time inside a messagerenderFooter
(Function) - Custom footer component on the ListView, e.g.'User is typing...'
; see example/App.js for an examplerenderChatFooter
(Function) - Custom component to render below the MessageContainer (separate from the ListView)renderInputToolbar
(Function) - Custom message composer containerrenderComposer
(Function) - Custom text input message composerrenderActions
(Function) - Custom action button on the left of the message composerrenderSend
(Function) - Custom send button; you can pass children to the originalSend
component quite easily, for example to use a custom icon (example)renderAccessory
(Function) - Custom second line of actions below the message composeronPressActionButton
(Function) - Callback when the Action button is pressed (if set, the defaultactionSheet
will not be used)bottomOffset
(Integer) - Distance of the chat from the bottom of the screen (e.g. useful if you display a tab bar)minInputToolbarHeight
(Integer) - Minimum height of the input toolbar; default is44
listViewProps
(Object) - Extra props to be passed to the messages<ListView>
; some props can't be overridden, see the code inMessageContainer.render()
for detailstextInputProps
(Object) - Extra props to be passed to the<TextInput>
keyboardShouldPersistTaps
(Enum) - Determines whether the keyboard should stay visible after a tap; see<ScrollView>
docsonInputTextChanged
(Function) - Callback when the input text changesmaxInputLength
(Integer) - Max message composer TextInput lengthparsePatterns
(Function) - Custom parse patterns for react-native-parsed-text used to linkify message content (like URLs and phone numbers), e.g.:<GiftedChat parsePatterns={(linkStyle) => [ { type: 'phone', style: linkStyle, onPress: this.onPressPhoneNumber }, { pattern: /#(\w+)/, style: { ...linkStyle, styles.hashtag }, onPress: this.onPressHashtag }, ]} />
Imperative methods
focusTextInput()
- Open the keyboard and focus the text input box
Notes for Redux
The messages
prop should work out-of-the-box with Redux. In most cases this is all you need.
If you decide to specify a text
prop, GiftedChat will no longer manage its own internal text
state and will defer entirely to your prop.
This is great for using a tool like Redux, but there's one extra step you'll need to take:
simply implement onInputTextChanged
to receive typing events and reset events (e.g. to clear the text onSend
):
<GiftedChat
text={customText}
onInputTextChanged={text => this.setCustomText(text)}
/* ... */
/>
Notes for Android
If you are using Create React Native App / Expo, no Android specific installation steps are required -- you can skip this section. Otherwise we recommend modifying your project configuration as follows.
Make sure you have
android:windowSoftInputMode="adjustResize"
in yourAndroidManifest.xml
:<activity android:name=".MainActivity" android:label="@string/app_name" android:windowSoftInputMode="adjustResize" android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
For Expo, there are almost 2 solutions to fix it:
- adding KeyboardAvoidingView after GiftedChat
- adding an opaque background status bar on app.json https://docs.expo.io/versions/latest/guides/configuration.html#androidstatusbar
If you plan to use
GiftedChat
inside aModal
, see #200.
Notes for local development
You can use wml
to keep the example app in sync
with any changes you make to the library during development. Steps:
- Install it:
npm install -g wml
- Configure it:
wml add . example/node_modules/react-native-gifted-chat
from the root directory cd example
npm start
wml start
in another terminal window (doesn't matter where)
Note that it's important for wml start
to come after npm start
, or you'll get Can't find entry file index.js
errors.
If you have any issues, you can clear your watches using watchman watch-del-all
and try again.
Questions
- How can I set Bubble color for each user?
- How can I pass style props to InputToolbar design and customize it's color and other styles properties?
- How can I change the color of the message box?
- Is there a way to manually dismiss the keyboard?
- I want to implement a popover that pops right after clicking on a specific avatar, what is the best implementation in this case and how?
- Why Textinput is hidden on Android?
- How to use renderLoading?
- Can I use MySql to save the message?
License
Author
Feel free to ask me questions on Twitter @FaridSafi!
Contributors
- Kevin Cooper cooperka
- Kfir Golan kfiroo
- Bruno Cascio brunocascio
- Xavier Carpentier xcarpentier
- more