react-native-fingerprint-android
v0.1.7
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Simple fingerprint authentication for Android
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react-native-fingerprint-android
Full fingerprint authentication for react native (android only).
Pictured: the example project, located at /example
Example
This is a simplified version. There are a few more concerns you should be aware of. see 'Watch out!'
For the full version, see the example
directory.
import Fingerprint from 'react-native-fingerprint-android';
import { ToastAndroid as Toast } from 'react-native';
(async() => {
const hardware = await Fingerprint.isHardwareDetected();
const permission = await Fingerprint.hasPermission();
const enrolled = await Fingerprint.hasEnrolledFingerprints();
if (!hardware || !permission || !enrolled) {
let message = !enrolled ? 'No fingerprints registered.' : !hardware ? 'This device doesn\'t support fingerprint scanning.' : 'App has no permission.'
Toast.show(message, Toast.SHORT);
return;
}
try {
await Fingerprint.authenticate(warning => {
Toast.show(`Try again: ${warning.message}`, Toast.SHORT);
});
} catch(error) {
Toast.show(`Authentication aborted: ${error.message}`, Toast.SHORT);
}
Toast.show("Auth successful!", Toast.SHORT);
})();
API
All functions & constants are static.
.authenticate(warningCallback:?(response:FingerprintError) => {}):Promise<null>
Starts authentication flow, with a optional callback for warning messages, instructing your user why authentication failed.
Returns a Promise.
Resolving
Authentication was successful if this promise gets resolved.
There are no parameters.
Rejection
Authentication has failed if the promise gets rejected.
Callback will receive a single parameter with the following structure: (example)
{
"code": 1,
"message": "The hardware is unavailable. Try again later."
}
This code will be match one of the following constants in the FingerprintAndroid module:
| Constant | Description | |--------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | FingerprintAndroid.FINGERPRINT_ERROR_CANCELED | The operation was canceled because the fingerprint sensor is unavailable. | | FingerprintAndroid.FINGERPRINT_ERROR_HW_UNAVAILABLE | The hardware is unavailable. | | FingerprintAndroid.FINGERPRINT_ERROR_LOCKOUT | The operation was canceled because the API is locked out due to too many attempts. | | FingerprintAndroid.FINGERPRINT_ERROR_NO_SPACE | Error state returned for operations like enrollment; the operation cannot be completed because there's not enough storage remaining to complete the operation. | | FingerprintAndroid.FINGERPRINT_ERROR_TIMEOUT | Error state returned when the current request has been running too long. | | FingerprintAndroid.FINGERPRINT_ERROR_UNABLE_TO_PROCESS | Error state returned when the sensor was unable to process the current image. |
For more info on the constants, see Android FingerprintManager docs
warningCallback
warningCallback is the only and optional parameter to .authenticate()
.
If present, warningCallback gets called with a single parameter, a object with the following structure:
{
"code": 1,
"message": "Only acquired a partial fingerprint. Try again."
}
This code will be match one of the following constants in FingerprintAndroid:
| Constant | Description | |------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | FingerprintAndroid.FINGERPRINT_ACQUIRED_IMAGER_DIRTY | The fingerprint image was too noisy due to suspected or detected dirt on the sensor. | | FingerprintAndroid.FINGERPRINT_ACQUIRED_INSUFFICIENT | The fingerprint image was too noisy to process due to a detected condition | | FingerprintAndroid.FINGERPRINT_ACQUIRED_PARTIAL | Only a partial fingerprint image was detected. | | FingerprintAndroid.FINGERPRINT_ACQUIRED_TOO_FAST | The fingerprint image was incomplete due to quick motion. | | FingerprintAndroid.FINGERPRINT_ACQUIRED_TOO_SLOW | The fingerprint image was unreadable due to lack of motion. | | FingerprintAndroid.FINGERPRINT_ACQUIRED_AUTH_FAILED | Custom constant added by react-native-fingerprint-android, to simplify API. This code is used when a fingerprint was recognized but not valid. |
For more info on the constants, see Android FingerprintManager docs
.isAuthenticationCanceled(): Promise<boolean>
Tells you whether or not authentication is running or not.
.hasPermission(): Promise<boolean>
Will check if android.permission.USE_FINGERPRINT
is granted to this app. (should always return true if you add the permission to your AndroidManifest...)
hasEnrolledFingerprints(): Promise<boolean>
Determine if there is at least one fingerprint enrolled.
isHardwareDetected(): Promise<boolean>
Determine if fingerprint hardware is present and functional.
cancelAuthentication
Manually cancel the authentication, this is required to follow the design principles in the design guidelines. When called this will trigger a rejection of the original authenticate promise.
Watch out!
React Native Fingerprint Android is mostly just a set of bindings to Android FingerprintManager.
Alas, it's very low level. You are still responsible for:
- Making sure the device has fingerprints enrolled by calling
FingerprintAndroid.hasEnrolledFingerprints()
(if you don't check this before starting authentication, any valid fingerprint will be accepted) - Making sure your app has proper permissions setup (see installation guide below)
- Making sure device has supported hardware by calling
FingerprintAndroid.isHardwareDetected()
- Making sure you display the correct icon, as defined by the design guidelines.
- Restarting authentication if screen turns off. (see example project for on an example on how to do that)
If you don't do any of the checks before calling FingerprintAndroid.authenticate
, it will either directly fail, or your app will contain security vulnerabilities.
Installation
npm i react-native-fingerprint-android --save
Whether you're using the automatic installation method or not, don't forget to add the permission to your manifest:
android/app/src/main/AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example" android:versionCode="1" android:versionName="1.0">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
+ <uses-permission android:name="android.permission.USE_FINGERPRINT" />
Automatic installation (recommended)
Run react-native link
after npm install.
That should be it.
Manual installation
Same old, same old...
android/app/build.gradle
dependencies {
+ compile project(path: ':react-native-fingerprint-android')
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
android/settings.gradle
include ':app'
+include ':react-native-fingerprint-android'
+project(':react-native-fingerprint-android').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-fingerprint-android/android')
android/app/src/main/java/com.your.package/MainApplication.java
import java.util.Arrays;
import java.util.List;
+import io.jari.fingerprint.FingerprintPackage;
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
- new MainReactPackage()
+ new MainReactPackage(),
+ new FingerprintPackage()
);
}
Todo
- [ ] CryptoObject support
- [ ] Samsung fingerprint SDK?