react-native-collidable
v0.3.0
Published
React Native Collidable
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react-native-collidable
Collidable Components in react native
IntroScreen Example
Bouncing Football Example
Note: Only tested with iOS, not recommended to be used until version 1.0
is released.
Find a working example on Expo: https://exp.host/@kiok46/collidable
Properties
Note: Other properties will be passed down to underlying component.
| Prop | Description | Default |
|---|---|---|
|disablePanResponder
| Whether to use PanResponder or not. |false|
|containerDimension
|For how long the animation will run (milliseconds). |[0, Screen Width, Screen Height, 0]
|
|collidableOffSetHeight
| Use Container Height - Component Height
to create a illusion of contact with the edges. |75
|
|collidableOffSetWidth
| Use Container Width - Component Width
to create a illusion of contact with the edges. |75
|
|initialVelocityX
| Initial Velocity of Component in x-direction |0
|
|initialVelocityY
| Initial Velocity of Component in y-direction |0
|
|velocityMinX
| Minimum velocity in x-direction required to to stop the Component |0.06
|
|velocityMinY
| Minimum velocity in y-direction required to to stop the Component |0.06
|
|velocityMaxX
| Max velocity in x-direction once reached use ononReachingMaxVelocity
callback |30
|
|velocityMaxY
| Max velocity in y-direction once reached use ononReachingMaxVelocity
callback |30
|
|verticalGravityEnabled
| Gravity effect in vertical direction |false|
|horizontalGravityEnabled
| Gravity effect in horizontal direction |false|
|verticalGravity
| Gravity effect value in vertical direction. |.2
|
|horizontalGravity
| Gravity effect value in horizontal direction. |.2
|
|enableImpactForce
| Impace force is used to reduce the speed of colliding Component after impact |false|
|verticalImpactForce
| Impact force for reducing vertical speed |0
|
|horizontalImpactForce
| Impact force for reducing horizontal speed |0
|
|collidableStyle
| Style for the Animated Component |None|
|onReachingMaxVelocity
| Called once the Component's velocity is >= velocityMaxX
or velocityMaxY
|() => {}
|
Want to contribute or need to see some improvements?
I would love that, please create an issue or send a PR.