react-image-crop-inline-styles
v0.1.1
Published
A responsive image cropping tool for React
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React image crop
A responsive image cropping tool for React.
Features
- Touch enabled
- Free-form or fixed aspect crops
- Keyboard support for nudging selection
- Min/max crop size
Usage
Include the main js module, e.g.:
var ReactCrop = require('react-image-crop');
// or es6:
import ReactCrop from 'react-image-crop';
Props
src (required)
<ReactCrop src='path/to/image.jpg' />
You can of course pass a blob path or base64 data.
crop (optional)
All crop values are in percentages, and are relative to the image. All crop params are optional.
var crop = {
x: 20,
y: 10,
width: 30,
height: 10
}
<ReactCrop src='path/to/image.jpg' crop={crop} />
If you want a fixed aspect you only need to specify a width or a height:
var crop = {
width: 30,
aspect: 16/9
}
..Or you can omit both and only specify the aspect.
minWidth (optional)
A minimum crop width.
minHeight (optional)
A minimum crop height.
onChange(crop) (optional)
A callback which happens for every change of the crop (i.e. many times as you are dragging/resizing). Passes the current crop state object.
onComplete(crop) (optional)
A callback which happens after a resize, drag, or nudge. Passes the current crop state object.
What about showing the crop on the client?
I wanted to keep this component focused so I didn't provide this. Normally a cropped image will be rendered and cached by a backend. However here are some tips for client-side crop previews:
- You can fake a crop in pure CSS, but in order to do this you need to know the maximum width & height of the crop preview and then perform the calc again if the container size changes (since this technique is only possible using pixels). It's advantage is that it's instantaneous:
- The other technique is to map the cropped image to a canvas, and then get the base64 of the canvas via toDataURL and set this as an image source. The advantage is that the preview behaves like a proper image and is responsive. Now this is important:
toDataURL is synchronous and will block the main thread, for large images this could be for as long as a couple of seconds. Always use
toDataURL('image/jpeg')
otherwise it will default toimage/png
and the conversion will be significantly slower.Keep an eye out for toBlob when this lands on more browsers, as it will be both faster and asynchronous.
Another option to make the conversion faster is to scale the image down before converting it to a base64 (see example in gist).