react-handle
v1.0.2
Published
A simple, performant React hook for making draggable UIs.
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react-handle
A simple, performant React hook for making draggable UIs.
react-handle
is a lightweight abstraction over the pointer events API. It won't actually move anything for you — instead, it handles the pointer event lifecycle. Use it as a small building block for creating graphics editors, games, timelines and more.
Example
import useHandle from "react-handle";
function CoolApp() {
const handle = useHandle({
onDrag(_, { distance }) {
console.log(`Drag distance: ${distance.x}, ${distance.y}`);
}
});
return <canvas {...handle} />;
}
Options
react-handle
consists of one function: the useHandle
hook. It takes an object of callbacks — all optional — and returns props to be spread into the element the user will be dragging.
onDragStart
function(event: PointerEvent, info: DragInfo)
| optional
Called when the drag operation starts. Passed the pointer event and the DragInfo object.
onDrag
function(event: PointerEvent, info: DragInfo)
| optional
If a drag operation is in progress, called repeatedly as the pointer is moved. Passed the pointer event and the DragInfo object.
onDragEnd
function(event: PointerEvent, info: DragInfo)
| optional
Called when the drag operation ends. Passed the pointer event and the DragInfo object.
relativeTo
function(event: Element): Element
| optional
If you'd like the DragInfo coordinates to be relative to an element other than the dragged one, return that element from this function. Passed the event target (the dragged element).
DragInfo
In addition to the pointer event, all drag callbacks are passed an object containing information about the drag operation.
Origin
{ x: number; y: number; }
The pointer coordinates when the drag operation began, relative to the top left corner of the element.
Current
{ x: number; y: number; }
The current pointer coordinates, relative to the top left corner of the element.
Distance
{ x: number; y: number; }
The difference between current
and origin
.