npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

react-digraph-temp

v6.5.7

Published

directed graph react component

Downloads

4

Readme

react-digraph

Demo

Overview

A React component which makes it easy to create a directed graph editor without implementing any of the SVG drawing or event handling logic.

Important v5.0.0 Information

Version 5.0.0 is a breaking change to some of the API interfaces. Many of the component attributes are the same, and the data format is the same, but there have been some necessary changes to improve the API, make the component faster, and add new features. Many changes will be listed below in the deprecation notes section. If you notice a problem, please use the ^4.0.0 versions of the package and refer to the legacy documentation in the v4.x.x git branch.

Installation

npm install --save react-digraph

If you don't have the following peerDependenies, make sure to install them:

npm install --save react react-dom

Usage

The default export is a component called 'GraphView'; it provides a multitude of hooks for various graph editing operations and a set of controls for zooming. Typically, it should be wrapped in a higher order component that supplies various callbacks (onCreateNode, onCreateEdge etc...).

All nodes and edges can have a type attribute set - nodes also support a subtype attribute. These can be passed to GraphView via the nodeTypes, nodeSubtypes, and edgeTypes props. GraphView will look up the corresponding SVG elements for the node's type/subtype and the edge's type and draw it accordingly.

It is often convenient to combine these types into a configuration object that can be referred to elsewhere in the application and used to associate events fired from nodes/edges in the graphView with other actions in the application. Here is an abbreviated example:

import {
  GraphView, // required
  Edge, // optional
  type IEdge, // optional
  Node, // optional
  type INode, // optional
  type LayoutEngineType, // required to change the layoutEngineType, otherwise optional
  BwdlTransformer, // optional, Example JSON transformer
  GraphUtils // optional, useful utility functions
} from 'react-digraph';

const GraphConfig =  {
  NodeTypes: {
    empty: { // required to show empty nodes
      typeText: "None",
      shapeId: "#empty", // relates to the type property of a node
      shape: (
        <symbol viewBox="0 0 100 100" id="empty" key="0">
          <circle cx="50" cy="50" r="45"></circle>
        </symbol>
      )
    },
    custom: { // required to show empty nodes
      typeText: "Custom",
      shapeId: "#custom", // relates to the type property of a node
      shape: (
        <symbol viewBox="0 0 50 25" id="custom" key="0">
          <ellipse cx="50" cy="25" rx="50" ry="25"></ellipse>
        </symbol>
      )
    }
  },
  NodeSubtypes: {},
  EdgeTypes: {
    emptyEdge: {  // required to show empty edges
      shapeId: "#emptyEdge",
      shape: (
        <symbol viewBox="0 0 50 50" id="emptyEdge" key="0">
          <circle cx="25" cy="25" r="8" fill="currentColor"> </circle>
        </symbol>
      )
    }
  }
}

const NODE_KEY = "id"       // Allows D3 to correctly update DOM

class Graph extends Component {

  constructor(props) {
    super(props);

    this.state = {
      graph: sample,
      selected: {}
    }
  }

  /* Define custom graph editing methods here */

  render() {
    const nodes = this.state.graph.nodes;
    const edges = this.state.graph.edges;
    const selected = this.state.selected;

    const NodeTypes = GraphConfig.NodeTypes;
    const NodeSubtypes = GraphConfig.NodeSubtypes;
    const EdgeTypes = GraphConfig.EdgeTypes;

    return (
      <div id='graph' style={styles.graph}>

        <GraphView  ref='GraphView'
                    nodeKey={NODE_KEY}
                    nodes={nodes}
                    edges={edges}
                    selected={selected}
                    nodeTypes={NodeTypes}
                    nodeSubtypes={NodeSubtypes}
                    edgeTypes={EdgeTypes}
                    onSelectNode={this.onSelectNode}
                    onCreateNode={this.onCreateNode}
                    onUpdateNode={this.onUpdateNode}
                    onDeleteNode={this.onDeleteNode}
                    onSelectEdge={this.onSelectEdge}
                    onCreateEdge={this.onCreateEdge}
                    onSwapEdge={this.onSwapEdge}
                    onDeleteEdge={this.onDeleteEdge}/>
      </div>
    );
  }

}

A typical graph that would be stored in the Graph component's state looks something like this:

{
  "nodes": [
    {
      "id": 1,
      "title": "Node A",
      "x": 258.3976135253906,
      "y": 331.9783248901367,
      "type": "empty"
    },
    {
      "id": 2,
      "title": "Node B",
      "x": 593.9393920898438,
      "y": 260.6060791015625,
      "type": "empty"
    },
    {
      "id": 3,
      "title": "Node C",
      "x": 237.5757598876953,
      "y": 61.81818389892578,
      "type": "custom"
    },
    {
      "id": 4,
      "title": "Node C",
      "x": 600.5757598876953,
      "y": 600.81818389892578,
      "type": "custom"
    }
  ],
  "edges": [
    {
      "source": 1,
      "target": 2,
      "type": "emptyEdge"
    },
    {
      "source": 2,
      "target": 4,
      "type": "emptyEdge"
    }
  ]
}

For a detailed example, check out src/examples/graph.js. To run the example:

npm install
npm run serve

A webpage will open in your default browser automatically.

  • To add nodes, hold shift and click on the grid.
  • To add edges, hold shift and click/drag to between nodes.
  • To delete a node or edge, click on it and press delete.
  • Click and drag nodes to change their position.

All props are detailed below.

Props

| Prop | Type | Required | Notes | | --------------------|:-----------------------:| :--------:| :--------------------------------------------------------:| | nodeKey | string | true | Key for D3 to update nodes(typ. UUID). | | nodes | array | true | Array of graph nodes. | | edges | array | true | Array of graph edges. | | selected | object | true | The currently selected graph entity. | | nodeTypes | object | true | Config object of available node types. | | nodeSubtypes | object | true | Config object of available node subtypes. | | edgeTypes | object | true | Config object of available edge types. | | onSelectNode | func | true | Called when a node is selected. | | onCreateNode | func | true | Called when a node is created. | | onUpdateNode | func | true | Called when a node is moved. | | onDeleteNode | func | true | Called when a node is deleted. | | onSelectEdge | func | true | Called when an edge is selected. | | onCreateEdge | func | true | Called when an edge is created. | | onSwapEdge | func | true | Called when an edge 'target' is swapped. | | onDeleteEdge | func | true | Called when an edge is deleted. | | onBackgroundClick | func | false | Called when the background is clicked. | | onOverrideableClick | func | false | Called when a node is clicked and returns true if the event should be overridden | | canDeleteNode | func | false | Called before a node is deleted. | | canCreateEdge | func | false | Called before an edge is created. | | canDeleteEdge | func | false | Called before an edge is deleted. | | afterRenderEdge | func | false | Called after an edge is rendered. | | renderNode | func | false | Called to render node geometry. | | renderNodeText | func | false | Called to render the node text | | renderDefs | func | false | Called to render svg definitions. | | renderBackground | func | false | Called to render svg background. | | readOnly | bool | false | Disables all graph editing interactions. | | maxTitleChars | number | false | Truncates node title characters. | | gridSize | number | false | Overall grid size. | | gridSpacing | number | false | Grid spacing. | | gridDotSize | number | false | Grid dot size. | | minZoom | number | false | Minimum zoom percentage. | | maxZoom | number | false | Maximum zoom percentage. | | nodeSize | number | false | Node bbox size. | | nodeHeight | number | false | Node bbox height. Takes precedence over nodeSize | | nodeWidth | number | false | Node bbox width. Takes precedence over nodeSize | | edgeHandleSize | number | false | Edge handle size. | | edgeArrowSize | number | false | Edge arrow size. | | zoomDelay | number | false | Delay before zoom occurs. | | zoomDur | number | false | Duration of zoom transition. | | showGraphControls | boolean | false | Whether to show zoom controls. | | layoutEngineType | typeof LayoutEngineType | false | Uses a pre-programmed layout engine, such as 'SnapToGrid' | | rotateEdgeHandle | boolean | false | Whether to rotate edge handle with edge when a node is moved | | centerNodeOnMove | boolean | false | Whether the node should be centered on cursor when moving a node | | initialBBox | typeof IBBox | false | If specified, initial render graph using the given bounding box|

onCreateNode

You have access to d3 mouse event in onCreateNode function.

  onCreateNode = (x, y, mouseEvent) => {
    // we can get the exact mouse position when click happens with this line
    const {pageX, pageY} = mouseEvent;
    // rest of the code for adding a new node ...
  };

Prop Types:

  nodes: any[];
  edges: any[];
  minZoom?: number;
  maxZoom?: number;
  readOnly?: boolean;
  maxTitleChars?: number;
  nodeSize?: number;
  nodeHeight?: number;
  nodeWidth?: number;
  edgeHandleSize?: number;
  edgeArrowSize?: number;
  zoomDelay?: number;
  zoomDur?: number;
  showGraphControls?: boolean;
  nodeKey: string;
  gridSize?: number;
  gridSpacing?: number;
  gridDotSize?: number;
  backgroundFillId?: string;
  nodeTypes: any;
  nodeSubtypes: any;
  edgeTypes: any;
  selected: any;
  onBackgroundClick?: (x: number, y: number) => void;
  onDeleteNode: (selected: any, nodeId: string, nodes: any[]) => void;
  onSelectNode: (node: INode | null) => void;
  onCreateNode: (x: number, y: number, event: object) => void;
  onCreateEdge: (sourceNode: INode, targetNode: INode) => void;
  onDeleteEdge: (selectedEdge: IEdge, edges: IEdge[]) => void;
  onUpdateNode: (node: INode) => void;
  onSwapEdge: (sourceNode: INode, targetNode: INode, edge: IEdge) => void;
  onSelectEdge: (selectedEdge: IEdge) => void;
  canDeleteNode?: (selected: any) => boolean;
  canDeleteEdge?: (selected: any) => boolean;
  canCreateEdge?: (startNode?: INode, endNode?: INode) => boolean;
  afterRenderEdge?: (id: string, element: any, edge: IEdge, edgeContainer: any, isEdgeSelected: boolean) => void;
  onOverrideableClick?: (event: any) => boolean;
  onUndo?: () => void;
  onCopySelected?: () => void;
  onPasteSelected?: () => void;
  renderBackground?: (gridSize?: number) => any;
  renderDefs?: () => any;
  renderNode?: (
    nodeRef: any,
    data: any,
    index: number,
    selected: boolean,
    hovered: boolean,
    nodeProps: INodeComponentProps
  ) => any;
  renderNodeText?: (data: any, id: string | number, isSelected: boolean) => any;
  layoutEngineType?: LayoutEngineType;
  rotateEdgeHandle?: boolean;
  centerNodeOnMove?: boolean;
  initialBBox?: IBBox;

Imperative API

You can call these methods on the GraphView class using a ref.

| Method | Type | Notes | | ------------------|:---------------------------------------------------------:| :-------------------------------------------------------------------------:| | panToNode | (id: string, zoom?: boolean) => void | Center the node given by id within the viewport, optionally zoom in to fit it. | | panToEdge | (source: string, target: string, zoom?: boolean) => void | Center the edge between source and target node IDs within the viewport, optionally zoom in to fit it. |

Deprecation Notes

| Prop | Type | Required | Notes | | --------------------|:-------:| :--------:| :----------------------------------------:| | emptyType | string | true | 'Default' node type. | | getViewNode | func | true | Node getter. | | renderEdge | func | false | Called to render edge geometry. | | enableFocus | bool | false | Adds a 'focus' toggle state to GraphView. | | transitionTime | number | false | Fade-in/Fade-out time. | | primary | string | false | Primary color. | | light | string | false | Light color. | | dark | string | false | Dark color. | | style | object | false | Style prop for wrapper. | | gridDot | number | false | Grid dot size. | | graphControls | boolean | true | Whether to show zoom controls. |