react-animation-frame
v1.0.2
Published
A React higher-order component for managing recurring animation frames
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React Animation Frame
A React higher-order component for invoking component repeating logic using requestAnimationFrame
. It works in both the browser and React Native.
The module follows the CommonJS format, so it is compatible with Browserify and Webpack. It also supports ES5 and beyond.
Motivation
Take a look at the example project; this contains a Timer
component that should animate a progress bar until the configured end time is surpassed:
'use strict';
const React = require('react');
const ReactAnimationFrame = require('react-animation-frame');
class Timer extends React.Component {
onAnimationFrame(time) {
const progress = Math.round(time / this.props.durationMs * 100);
this.bar.style.width = `${progress}%`;
if (progress === 100) {
this.props.endAnimation();
}
}
render() {
return (
<div className="timer">
<p>{this.props.message}</p>
<div className="timer__bar" ref={node => this.bar = node}></div>
</div>
);
}
}
module.exports = ReactAnimationFrame(Timer);
The onAnimationFrame
method will be called on each repaint, via requestAnimationFrame
, by the higher-order ReactAnimationFrame
component. Once the progress of our animation reaches 100%, we can kill the underlying loop using the endAnimation
method passed to the props
of the wrapped component.
The loop can also be throttled by passing a second parameter to ReactAnimationFrame
, which represents the number of milliseconds that should elapse between invocations of onAnimationFrame
:
module.exports = ReactAnimationFrame(Timer, 100);
Installation
npm i --save react-animation-frame
API
ReactAnimationFrame(Component[, throttleMs])
Wraps Component
and starts a requestAnimationFrame
loop. throttleMs
if specified, will throttle invocations of onAnimationFrame
by any number of milliseconds.
Inside a wrapped component
onAnimationFrame(timestamp, lastTimestamp)
Called on each iteration of the underlying requestAnimationFrame
loop, or if the elapsed throttle time has been surpassed. timestamp
is the same DOMHighResTimeStamp
with which requestAnimationFrame
's callback is invoked.
The previous timestamp is also passed, which can be useful for calculating deltas. For n calls, lastTimestamp
will be the value of timestamp
for call n - 1.
this.props.endAnimation()
Cancels the current animation frame and ends the loop.
this.props.startAnimation()
Function to restart the animation after it was ended by endAnimation
.
Local development
Run npm i
to install the dependencies.
npm run build
- transpile the librarynpm test
- lints the code and runs the tests