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rc-tween-one

v3.0.6

Published

tween-one anim component for react

Downloads

214,705

Readme

rc-tween-one


React TweenOne Component

NPM version build status Codecov node version npm download

Browser Support

|IE | Chrome | Firefox | Opera | Safari| | --- | --- | --- | --- | --- | | IE 10+ ✔ | Chrome 31.0+ ✔ | Firefox 31.0+ ✔ | Opera 30.0+ ✔ | Safari 7.0+ ✔ |

Development

npm install
npm start

Example

http://localhost:8100/examples/

2.x: http://react-component.github.io/tween-one/

3.x: https://tween-one.vercel.app/

install

rc-tween-one

Usage

var TweenOne = require('rc-tween-one');
var React = require('react');
React.render(<TweenOne animation={{x:100}}>
  demo
</TweenOne>, container);

Plugin

var TweenOne = require('rc-tween-one');
var React = require('react');
var SvgDrawPlugin = require('rc-tween-one/lib/plugin/SvgDrawPlugin');
TweenOne.plugins.push(SvgDrawPlugin);
React.render(<svg width="600" height="600">
  <TweenOne 
    animation={{ SVGDraw:'50%'}}
    d="M0,0L100,0"
    style={{ fill: 'none', strokeWidth: 20, stroke: '#00000' }}
    component="path"
  />
</svg>, container);

TweenOneGroup

var TweenOne = require('rc-tween-one');
var React = require('react');
var TweenOneGroup = TweenOne.TweenOneGroup;
React.render(<TweenOneGroup>
  <div key="0">demo</div>
  <div key="1">demo</div>
</TweenOneGroup>, container);

API

中文文档

props

| name | type | default | description | |------------|----------------|---------|----------------| | animation | object / array | null | animate configure parameters | | paused | boolean | false | animate timeline pause | | reverse | boolean | false | animate timeline revers | | delay | number | 0 | animate timeline delay |
| repeat | number | 0 | animation all data repeat, To repeat indefinitely, use -1 | | repeatDelay | number | 0 | animate timeline repeat delay | | yoyo | boolean | false | animation all data alternating backward and forward on each repeat. | | onChange | func | null | when the animation change called, callback({ moment, targets, index, mode, ratio, vars, index, repeat }) | | onChangeTimeline | func | null | when the animation change called, callback({ mode, targets, vars, moment, totalTime, repeat }) | | moment | number | null | set the current frame | | regionStartTime | number | 0 | Set the start time of the animation region | | regionEndTime | number | null | Set the end time of the animation region | | attr | boolean | false | attribute animation is true, when morph SVG must be true. | | resetStyle | boolean | false | update animation data, reset init style | | component | string / React.Element | div | component tag | | componentProps | object | null | component is React.Element, component tag props, not add style |

animation = { }

Basic animation param. please view animation terms

| name | type | default | description | |------------|----------------|---------|----------------| | [key: string] | string number array | null | All variables based on number, such as left, x, color, shadow | | type | string | to | play type: to from set| | duration | number | 450 | animate duration | | delay | number | 0 | animate delay | | repeat | number | 0 | animate repeat, To repeat indefinitely, use -1 | | repeatDelay| number | 0 | repeat start delay | | appearTo | number | null | Add to the specified time | | yoyo | boolean | false | true: alternating backward and forward on each repeat. | | ease | string | easeInOutQuad | animate ease refer or svg path M0,100 C30,60 0,20 50,50 C70,70 60,0 100,0 | | bezier | object | null | bezier curve animate | | onStart | func | null | A function that should be called when the tween begins, callback(e), e: { index, target } | | onUpdate | func | null | A function that should be called every time the animate updates, callback(e), e: { index, targets, ratio } | | onComplete | func | null | A function that should be called when the animate has completed, callback(e), e: { index, targets } | | onRepeat | func | null | A function that should be called each time the animate repeats, callback(e), e: { index, targets } |

Cannot be used at the same time reverse and repeat: -1.

animation =[ ] is timeline

<TweenOne animation={[{ x: 100 }, { y: 100 }]} />

Plugins

SvgDrawPlugin

import { Plugins } from 'rc-tween-one';
import SvgDrawPlugin from 'rc-tween-one/es/plugin/SvgDrawPlugin';
Plugins.push(SvgDrawPlugin);

<TweenOne animation={{ SVGDraw: '10%' }} />

SVGDraw = string or number;

{ SVGDraw: 30 } or { SVGDraw: 'start end' } start and end values can be %;

SvgMorphPlugin

import { Plugins } from 'rc-tween-one';
import SvgMorphPlugin from 'rc-tween-one/es/plugin/SvgMorphPlugin';
Plugins.push(SvgMorphPlugin);

<TweenOne animation={{ SVGMorph: { path: '300,10 500,200 120,230 450,220 0,20' }}} />

SvgMorphPlugin API

| name | type | default | description | |------------------|--------|---------|----------------| | path | string | null | svg path, ref: M0,0L100,0;| | attr | string | null | Svg tag attributes, example: polygon is points, path is d. | | maxSegmentLength | number | 0.5 | The lower the value, the smoother the generated animation will be, but at the expense of performance;|

PathPlugin

import { Plugins } from 'rc-tween-one';
import PathMotionPlugin from 'rc-tween-one/es/plugin/PathMotionPlugin';
Plugins.push(PathMotionPlugin);

<TweenOne animation={{ PathMotion: { path: '300,10 500,200 120,230 450,220 0,20' }}} />

PathMotion API

| name | type | default | description | | ------ | ------------------- | --------------- | ----------------------------- | | path | string / {x,y}[] | null | svg path, ref: M0,0L100,0; | | pathVars | IPathVars | null | Only valid if path is array [{x, y}, {x, y}] | | center | number \ string[] | ['50%','50%'] | center point, ref: [50px, 50px]; | | x | boolean | true | x follow the path. | | y | boolean | true | y follow the path. | | rotate | boolean | true | rotate follow the path. |

IPathVars

| name | type | default | description | | ------ | ------------------- | --------------- | ----------------------------- | | type | thru \ soft \ cubic | thru | path type. thru same as the path; soft with the curve of attraction facing them, but not through the point; cubic allows you to define standard Cubic Bezier, example: [start, control, control, end]. | | curviness | 0-2 | 1 | This determines how "curvy" the resulting path is. 0 is lines, 1 is curved path, 2 would make it much more curvy. It can be 1.5. | | relative | boolean | false | Increase relative to current value. example: if the target's x starts at 100 and the path is [{x:5}, {x:10}, {x:-2}] , it would first move to 105, then 115, and finally end at 113. |

ChildrenPlugin

Children = { value:, floatLength, formatMoney };

| name | type | default | description | |---|---|---|---| | value | number | null | children number to value. | | floatLength | number | null | float precision length | | formatMoney | true \ { thousand, decimal } | null | format number to money. |

formatMoney = { thousand, decimal }

| name | type | default | description | |---|---|---|---| | thousand | string | , | no explanation. | | decimal | string | . | no explanation. |

TweenOneGroup

| name | type | default | description | |------------|----------------|---------|----------------| | appear | boolean | true | whether support appear anim | | enter | object / array / func | { x: 30, opacity: 0, type: 'from' } | enter anim twee-one data. when array is tween-one timeline, func refer to queue-anim | | leave | object / array / func | { x: 30, opacity: 0 } | leave anim twee-one data. when array is tween-one timeline, func refer to queue-anim | | onEnd | func | - | one animation end callback | | animatingClassName | array | ['tween-one-entering', 'tween-one-leaving'] | className to every element of animating | | resetStyle | boolean | true | TweenOne resetStyle, reset the initial style when changing animation. | | exclusive | boolean | false | Whether to allow a new animate to execute immediately when switching. enter => leave: execute immediately leave | | component | React.Element/String | div | component tag | | componentProps | object | - | component tag props |