razer-chroma-sdk
v0.0.2
Published
Functionality to access the Razer Chroma SDK using it's RESTful API
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Access Razer Chroma RESTful API from Node.js / browsers
This library can be used to interact with the RESTful API of the Razer Chroma SDK.
Usage
You can use this library from Node.js or your browser.
Internally, the Fetch API will be used to direct web requests towards the Chroma SDK RESTful endpoint on a local machine.
Full example
The following TypeScript example shows how to obtain an instance of the RazerChromaSDK
client
(the component that speaks to the RESTful endpoint on localhost) and how to use the instance to
perform some basic operations:
import { RazerChromaSDK, Category, Device, Effect, Color } from "razer-chroma-sdk";
(async () => {
const sdk = await RazerChromaSDK.initialize({
title: "My kewl game",
description: "My game is really kewl. You should try it.",
author: {
name: "ACME Inc.",
contact: "http://example.com/"
},
device_supported: [ Device.MOUSE, Device.KEYBOARD ],
category: Category.GAME
});
const mouseBlueFx = await sdk.effects.create(Device.MOUSE, {
effect: Effect.STATIC,
param: { color: Color.BLUE }
});
await sdk.effects.set(mouseBlueFx);
// Don't forget to un-initialize the SDK after using it, to free up resources.
await sdk.uninitialize();
})();
Important note about un-initialization
As a user of this library you are always responsible for calling the async uninitialize()
method
on all SDK instances created by your code to free up resources.
Further documentation
Since this API is basically only a very thin wrapper around the RESTful API of the Razer Chroma SDK, you might want to check the Razer Chroma SDK REST Documentation for further details about how to create different more elaborated effects.