raylink-sdk
v1.0.8
Published
## Installation
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Raylink SDK for JavaScript
Installation
You can install Raylink-SDK using the npm package manager.
npm install raylink-sdk --save
Usage
import { Client } from 'raylink-sdk'
const url = 'wss://xxxxxxxxxxxxxxxxxxxxxxxx'
const config = {
bitrate: 300,
fps: 60,
video_width: 1920,
video_height: 1080,
}
// Instantiate
const client = new Client()
client.connect()
client.onConnect((connected) => {
if (connected) {
// Start streaming
client
.start({
url,
config,
})
.then((res) => {
console.log(res)
})
} else {
console.log('RayLink client disconnected!')
setTimeout(() => {
client.connect()
}, 3000)
}
})
// Stop streaming
client.stop()
start()
The start()
method takes the following parameters:
iceServers
: RTCIceServer[], representing a list of ICE servers.config
: Config, an optional object parameter used to configure the streaming media.
config
parameters:
bitrate?
: number, representing the bitrate (bps), optional.fps?
: number, representing the frame rate, optional.video_width?
: number, representing the video width, optional.video_height?
: number, representing the video height, optional.color_mode?
:'420' | '444'
, representing the color space, optional.
stop()
client.stop()
After calling stop()
, the streaming will be stopped.
executeCommand(command: string)
Method
The executeCommand
method is used to send any arbitrary message to the client. This can be useful for sending additional data or commands to the client during a streaming session. The method takes a single parameter, command
, which should be a JSON string.
const command = JSON.stringify({
message: 'data',
data: { key: 'value' },
})
client.executeCommand(command)
onResponse(callback: (response: Response) => void)
Method
The onResponse
method is used to listen for any arbitrary response from the client. This method takes a callback function as its only parameter. The callback function will be called whenever a response is received from the client that matches the criteria specified in the callback. The response object will contain a message
property to identify the message type and a data
property that contains the data received from the client.
client.onResponse((res) => {
if (res.message === 'data') {
console.log(res.data)
}
})