randomcontentgenerator
v0.3.6
Published
Generate random content based on a schema
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Random Content Generator (RCG)
Simple but customizable random content generator. From simple and basic random content to advanced and complex.
RCG gives you full control on how you want your content to be generated.
NOTE:
With the 0.3 update, the Docs are currently outdated.
Please be patient while I update the docs.
See it in action
Test the library on code sandbox
Usage
Install the package on NPMnpm i randomcontentgenerator
Create a schema to tell RCG how to generate the content. Here's an example of a very basic schema.
{
"fields":{
"projectTopic": ["Cooking", "Travel", "Job Search"],
"type": ["Microservice", "Website", "Backend server"],
"Language": ["Typescript", "C#", "Python"]
}
}
The generator will pick one of each at random and generate a random result, for example:
{ "projectTopic": "Travel", "Type": "Website", "Language": "C#" }
In your code define a new ContentGenerator and pass the schema in the constructor. Calling the build() method will return the result as a string in JSON format.
let generator = new ContentGenerator(schema);
let json = generator.build();
The schema above is simple and often not enough. Here we have an example of more advanced schema.
{
"fields": {
"CreatureName": [
"@g{0} Dragon",
"@g{0} Troll"
],
"Attack": {
"min": 5,
"max": 11
},
"Health": {
"min": 100,
"max": 500
},
"Description": {
"options": [
[
"Increased @{0}% move speed while hidden. ",
"Deal bonus @{1} @g{0} damage while attacking. "
],
[
"While moving has increased resistance.",
"Immune to @g{0} damage."
]
],
"properties": [
{
"min": 5,
"max": 11
},
{
"min": 100,
"max": 251
}
]
}
},
"globalProperties": [
[
"Fire",
"Frost",
"Earth"
]
]
}
This may seems like a lot but actually really simple when you take 5 minutes to understand it. More information is found at the wiki section.
Docs
We offer full documentation over everything in the library to make using and contributing to the library easy.
You can access the docs in the wiki section where we explain how to use the library to its full potential and explaining how each system work.
Contributing
Everyone is welcome to help in any way possible (even minor).
If you modify the code, we do have a simple style guide to follow which can be found in the contributing section.
If you make a pull request that modifies the code you must request a pull request into the development branch first.
Work In Progress
This is a very early version of the package and may contain bugs and heavy changes in the future. use at your own risk.