random-story
v0.2.1
Published
<div align="center"> <h2>Javascript procedural text generator to make stories, bullshit generators and other pipotrons.</h2> </div>
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Readme
📦 Getting Started
npm install random-story
usage
import RandomStory from 'random-story';
const rs = new RandomStory();
rs.add({ domain: "start", label: "A sentence"});
rs.add({ domain: "start", label: "Another sentence with <alternatives>", weight: 1,
condition: ({tags}) => tags.includes("allowalternative") && !tags.includes("cond2"),
effect: (context) => {context.tags = (context.tags || []).concat(["add1", "!add2"])}});
rs.add({ domain: "start", label: "Another sentence without <alternatives>", weight: 0.5,
condition: ({tags}) => !tags.includes("allowalternative"),
effect: (context) => {context.tags = (context.tags || []).concat(["add1", "!add2"])}});
rs.add({ domain: "alternatives", label: "multiple alternatives"});
rs.add({ domain: "alternatives", label: "alternatives and $(substitute)", weight: 3, condition:({tags}) => !tags.includes("add1")};
rs.generate("<start>", {tags: ['allowalternative'], vars : {substitute: "variables"})) // Can generate "Another sentence with alternatives and variables"
...
API
.add({domain: token, label: label, [ weight=1 ], [ condition ], [ effect ])
Add a new alternative for the specified token. condition
can be a function evaluated with context. If condition return false
for current context, the alternative is disabled. effect
if a function applied to the context that allow you modify it and control sub-token generation according to the new context. vars
object in context are resolved with this values. weight
is the appearance probablity. Default value is 1. Weight
can also be a function that receive the context.
.resolve([ start_label="<start>" ], [ initial context object ])
generate a new result by resolving reccursivelly all tokens.