rafael
v5.0.2
Published
rAFael.js is a simple scheduling library based on the requestAnimationFrame loop.
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Readme
Rafael.js is a client side library for managing multiple tasks based on the requestAnimationFrame
loop.
Why requestAnimationFrame
?
However, requestAnimationFrame
allows us to utilize the GPU, avoiding the performance bottlenecks of methods like setInterval
or setTimeout
. requestAnimationFrame
is intended to allow JavaScript animations to utilize the computer's GPU so it can be handled at ~60fps (performance depends on the machine).