questing
v1.0.0
Published
### Install: `yarn add questing` or `npm install --save questing`
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questing
Install:
yarn add questing
or npm install --save questing
Use:
gameData.json
{
"title": "Brief",
"author": "Wolfgang Schuster",
"inventory": [],
"location": "start",
"items": {
"pebble": "A tiny stone, not sure it could be used for anything"
},
"spaces": {
"start": {
"description": "A small white room with a red door and a steel gate.",
"exits": {
"red_door": {
"destination": "end",
"locked": "pebble"
},
"steel_gate": {
"destination": "other",
"locked": false
}
},
"items": []
},
"other": {
"description": "A circular room with a steel gate.",
"exits": {
"steel_gate": {
"destination": "start",
"locked": false
}
},
"items": [
"pebble"
]
},
"end": {
"description": "A large open field, you've won the game!",
"exits": {
"red_door": {
"destination": "start",
"locked": false
}
},
"items": []
}
}
}
myGame.js
const questing = require('./index');
const gameData = require('./gameData.json');
questing(gameData);
Then just node ./myGame
from a terminal!