qtimers
v1.4.10
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fast setImmediate, setTimeout, etc replacements
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qtimers
a fast drop-in replacement for require('timers')
with support for
setImmediate, setTimeout, etc.
QTimers uses faster internal data structures than the builtin nodejs timers.js, and (optionally) relaxes some nodejs limitations. The speedups are from a combination of:
- fast circular buffer for immediate tasks, not a linked list
- better v8 optimization (eg not passing
arguments
to array.slice) - fast-path single-argument callbacks too
- multiple immediate calls before checking event loop
- better reuse of timestamps
Development was primarily with node-v0.10.29. Actual runtimes vary, but substantial speedups were seen with node-v0.12, node-v0.11.13, and iojs as well.
In addition to being faster, qtimers invokes all callbacks in a well-defined order: immediates in queueing order and timeouts in expiration order. Node v0.10.29 sometimes calls timeout functions out of sequence (running a later function before the earlier), which can result in very subtle and hard-to-find glitches.
Examples
Install QTimers, exit in 1 second:
require('qtimers');
setTimeout(process.exit, 1000);
Exit immediately:
require('qtimers');
t = setTimeout(process.exit, 1000);
t.unref();
Write 100 dots:
require('qtimers');
for (i=0; i<100; i++) setImmediate(function(){ process.stdout.write(".") });
Loop a million times, quickly:
require('qtimers');
nleft = 1000000;
function loop() { if (--nleft > 0) setImmediate(loop); }
loop();
// maxTickDepth = 100: 0.12 sec
// maxTickDepth = 10: 0.20 sec
// maxTickDepth = 1: 0.91 sec
// node-v0.10.29: 1.77 sec
// node-v0.12: 2.25 sec
Loop a million times, less quickly:
require('qtimers');
function loop(nleft) { if (--nleft > 0) setImmediate(loop, nleft); }
loop(1000000);
// maxTickDepth = 100: 0.42 sec
// maxTickDepth = 10: 0.50 sec
// maxTickDepth = 1: 1.3 sec
Loop a million times, slowly:
function loop(nleft) { if (--nleft > 0) setImmediate(loop, nleft); }
loop(1000000);
// node-v0.10.29: 14.4 sec
// node-v0.12: 3.4 sec
Timer Calls
QTimers supports all the functionality provided by the node built-in.
setImmediate( fn, [arg1, ...] )
Arrange for fn() to be called with the provided arguments after the current
thread exits. Returns an opaque immediateObject that can be used to cancel
the call. SetImmediate functions are run in the order added. Up to
setImmediate.maxTickDepth
functions are run before checking the event loop
(default -10).
Note that node v0.10 ran only 1 immediate callback between checks of the event
loop. Node v0.12 runs all queued callbacks. QTimers can mimic both these
behaviors (set maxTickDepth
below), but defaults to running a fixed count,
regardless of whether queued already or queued by the immediate callback that
just ran. This affords control over the tradeoff between not starving events
vs minimizing the immediate queue overhead, which is substantial.
clearImmediate( immediateObject )
Cancel the immediate callback.
setTimeout( fn, ms, [arg1, ...])
Arrange for fn() to be called after a delay of ms
milliseconds. Returns a
timeoutObject.
clearTimeout( timeoutObject )
Cancel the timeout callback.
setInterval( fn, ms, [arg1, ...])
Arrange for fn() to be called after a delay of ms
milliseconds and every
ms
thereafter. Returns an intervalObject.
clearInterval( intervalObject )
Cancel the interval callback.
The opaque timer objects returned by setTimeout and setInterval provide a
method unref()
. Calling unref will prevent that timer from keeping the
program running if there are no other events left pending. The ref()
method
will undo an unref.
timeoutObject.unref( ), intervalObject.unref( )
Do not stop the program from exiting just because this timer is active.
timeoutObject.ref( ), intervalObject.ref( )
Disable unref, do not exit the program as long as this timer is active. Timeout timers deactivate when run; interval timers remain active until canceled.
Timer Extras
In addition, QTimers allows adjusting some internal parameters and provides additional functionality:
setTimeout.MIN_TIMEOUT = 1
The shortest permitted timeout for setTimeout and setInterval functions, in milliseconds. Default 1. Note that setting MIN_TIMEOUT to 0 is not the same as using setImmediate: timeouts are quantized to millisecond intervals, so the function will get called after a period of delay of as much as 1 ms.
setTimeout.MAX_TIMEOUT = (2**31 - 1)
The longest permitted timeout for setTimeout and setInterval, in milliseconds. Default (2 ^ 31) - 1, is the largest positive 32-bit twos-complement integer. Note that setting MAX_TIMEOUT low is not the same as capping the delay: if the timeout delay is outside the valid range, a delay of MIN_TIMEOUT (1 ms) is used instead.
setImmediate.maxTickDepth = -10
The number of setImmediate callbacks to call before checking the event loop. Any callbacks not run will be handled after the event loop has been processed.
QTimers runs immediate callbacks by count, not by when queued. The app can tune the number of callbacks to run at a time: a fixed count (even those queued during the processing of the immediate queue), those already on the queue, or a fixed count more than already queued.
The QTimers behavior is configured by setting maxTickDepth appropriately:
- v0.10 compatible:
maxTickDepth = 1
runs one immediate call at a time - v0.12 compatible:
maxTickDepth = 0
runs the whole immediate list - qtimers:
maxTickDepth = 10
runs 10 immediate calls at a time - qtimers hybrid:
maxTickDepth = -10
runs the whole immediate list + up to 10 newly queued calls
QTimers has just one immediate list. A call to setImmediate from inside an
immediate function will append to same list currently being processed. If the
configured maxTickDepth is greater than length of the queue, the loop will run
some callbacks added during the loop, too. Running just-queued callbacks can
greatly speed up some usage patterns, e.g. tail-recursive setImmediate. A
maxTickDepth = 10
is 9 x faster than nodejs v0.10; = 100
is 16x faster.
The nodejs v0.10 spec (Stability: 5, Locked) requires maxTickDepth to be 1, ie run only one setImmediate call per loop. With maxTickDepth = 1, a QTimers setImmediate loop is still 85% faster than node-v0.10.29.
The nodejs v0.12 spec (Stability: 5, Locked) requires maxTickDepth to be 0, the length of the immediate list, ie run only the already queued immediate calls and no more.
Apparently "5, Locked" is not sufficient for the semantics not to change. Configure QTimers to to match a flavor of the spec, or tune it for speed. The default -10 is very fast on all versions of node.
uninstall( )
When loaded, qtimers install themselves to replace the built-in timers
functions. This can be un-done with uninstall()
. It is safe to call
uninstall
more than once.
install( )
Explicit call to install (or reinstall) qtimers as the timers package to use.
It is safe to call install
more than once.
currentTimestamp( )
returns the millisecond timestamp that setTimeout uses internally. This is a scheduling timestamp and not the current time of day, but unless there are lot of long-running blocking computations, the two should be the same.
The timestamp is updated by an event timer every millisecond at the beginning and end of each timeout interval. Each timeout function in that interval will see the same timestamp; setImmediate functions will see the timestamp set at the end of the last timeout interval.
Normally the timestamp will stay in sync with Date.now(), but long-running blocking functions could introduce a lag. The timestamp is updated every millisecond while there is active work to do, and every 10 milliseconds when only unreferenced timers are left.
TODO
- refactor into a singleton for better testability
- tune setTimeout
- track down why node-v0.12 is slower than v0.10.29
- allow sub-millisecond resolution timeouts and intervals (1/10 ms, say)
- maybe rename currentTimestamp() to getTimeoutTimestamp() ?
- qtimers uses 0.75% cpu at idle (vm), see if can be reduced