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qtdatastream

v1.1.1

Published

Javascript library to serialize data like Qt (QDataStream)

Downloads

151

Readme

NPM

Build Status License: MIT

Javascript QDatastream (de)serializer.

List of types handled for (de)serialization: QBool, QShort, QInt, QInt64, QUInt, QUInt64, QDouble, QMap, QList, QString, QVariant, QStringList, QByteArray, QUserType, QDateTime, QTime, QChar, QInvalid

Getting Started

Install the module with npm install node-qtdatastream --production, or npm install node-qtdatastream for development purpose.

Documentation

Technical documentation

Type inference

Javascript types can be automatically converted to Qt Types, and here is the default behavior

javascript to QClass

| javascript | QClass | |------------|----------------------------------------| | string | QString | | number | QUInt (this can be overloaded) | | boolean | QBool | | Array | QList<QVariant<?>> | | Date | QDateTime | | Map | QMap<QString, QVariant<?>> | | Object | QMap<QString, QVariant<?>> |

You can always force any type to be coerced to any Qt type

const { QByteArray } = require('qtdatastream').types;
const s = "hello"; // If given to the writer, it will be coerced to QString
const qbytearray = QByteArray.from(s); // This will write the same string but as a QByteArray

NB: you can change default behavior for number

const { QVariant, Types } = require('qtdatastream').types;
const n = 1; // Would be written as QUInt
QVariant.coerceNumbersTo(Types.DOUBLE); // Will now write any number as QDouble

QClass to javascript

Qt Types are also converted to native javascript type automatically upon reading

| QClass | javascript | |-------------|---------------------| | QString | string | | QUInt | number | | QInt | number | | QUInt64 | number | | QInt64 | number | | QDouble | number | | QShort | number | | QBool | number | | QList | Array | | QStringList | Array<string> | | QByteArray | Buffer | | QMap | Object | | QUserType | Object | | QDateTime | Date | | QTime | number | | QChar | string | | QInvalid | undefined |

QUserType special treatment

QUserType are special types defined by user (QVariant::UserType).

QUserType are defined like this <size:uint32><bytearray of size>. bytearray can be casted to string (but it is not a string as intended by Qt, because it is UTF8 and not UTF16) : bytearray.toString(). The resulting string is the QUserType key.

Reader

The Reader use an internal mechanism to know which parser must be used for each QUserType. They are defined like this:

const { QUserType } = require('qtdatastream').types;
QUserType.register("NetworkId", qtdatastream.Types.INT); //NetworkId here is our key

This tell the reader to decode NetworkId bytearray like and INT. But those structures can be much more complicated:

const { QUserType } = require('qtdatastream').types;
QUserType.register("BufferInfo", [
    {id: qtdatastream.Types.INT},
    {network: qtdatastream.Types.INT},
    {type: qtdatastream.Types.SHORT},
    {group: qtdatastream.Types.INT},
    {name: qtdatastream.Types.BYTEARRAY}
]);

The bytearray corresponding to this structure look like this :

  <int32><int32><int16><int32><qbytearray>

The whole new type will be put in a new Object, the id key will contain the first <int32>, the network key will contain the second <int32>, etc. The definition is contained into an array to force a parsing order (here, id will always be the first <int32> block).

UserTypes can also be nested, by specifying the usertype name instead of Qt type :

QUserType.register("BufferInfoContainer", [
    {id: qtdatastream.Types.INT},
    {bufferInfo: "BufferInfo"} // here we reference the BufferInfo QUserType
]);

Keep in mind that if a usertype X references usertype Y, Y should be declared before X.

Writer

Custom usertypes can be defined as for Reader, with the help of QUserType.register method.

Writing UserType is done as follow:

const { Socket } = require('qtdatastream').socket;
const { QUserType } = require('qtdatastream').types;
const qtsocket = new Socket(myRealSocket);

const data = {
    "BufferInfo": new QUserType("BufferInfo", {
        id: 2,
        network: 4,
        type: 5,
        group: 1,
        name: "BufferInfo name"
    })
});

qtsocket.write(data);

Some more examples can be found in test folder.

ES6/7

ES7 decorators can be used to simplify serializable data representation

const { types: { QUserType, QString, QUInt, Types }, serialization: { Serializable, serialize } } = require('qtdatastream');
// Register usertype
QUserType.register('Network::Server', Types.MAP);

@Serializable('Network::Server')
export class Server {
    @serialize(QString, {in: 'HostIn', out: 'HostOut'))
    host;

    @serialize(QUInt, 'Port')
    port = 6667;

    @serialize(QUInt)
    sslVersion = 0;

    constructor(args) {
        this.blob = true; // will not be serialized at export
        Object.assign(this, args);
    }
}

const parsedUserType = {
    HostIn: 'myHost',
    Port: 1234
}; // This usually comes from qtsocket
const server = new Server(parsedUserType);
// server == {
//     host: 'myHost',
//     port: 1234,
//     sslVersion: 0
// }

// This will call server.export() method before sending to the server,
// which exports the object as dictated by Server class and 'Network::Server' usertype
qtsocket.write(server)

Serializable parameter (usertype) is optionnal. If unspecified, it will be exported as a QMap.

If Serializable class implements _export method, the return of this function will be used instead of object own attributes.

@Serializable()
export class Server {
  _export() {
    return {
      'a': 'b'
    };
  }
}

Example

const { Socket } = require('qtdatastream').socket;
const { QUserType } = require('qtdatastream').types;
const net = require('net');

var client = net.Socket();

// Connect to a Qt socket
// and write something into the socket
client.connect(65000, "domain.tld", function(){
    const qtsocket = new Socket(client);

    // Here data is the already parsed response
    qtsocket.on('data', function(data) {
        //...
    });

    // Write something to the socket
    qtsocket.write({
        "AString": "BString",
        "CString": 42
    });
});

Debugging

Debug mode can be activated by setting environment variable DEBUG in your shell before launching your program:

export DEBUG="qtdatastream:*"

License

Copyright (c) 2019 Joël Charles Licensed under the MIT license.