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qs-three

v1.0.118

Published

基于Three.js的二次封装以满足快速搭建数字孪生场景项目

Downloads

7

Readme

背景

随着数字孪生技术的快速发展和广泛应用,Web 前端开发的角色正在扩展,不仅局限于传统的平面界面设计与交互实现,更承载了日益增多的三维场景展示任务。尤其是在工业制造、智慧城市、建筑设计、虚拟现实等领域,数字孪生技术通过构建与物理世界实时对应、高度仿真的虚拟模型,为决策分析、模拟预测、远程监控等提供了强大支持。

特性

该插件基于强大的 WebGL 渲染库 Three.js 进行二次开发,以便快速搭建功能相对简单但又不失专业性的数字孪生场景。

场景说明

  • 初始化相机为 PerspectiveCamera
  • 控制器为 OrbitControls
  • 灯光为 AmbientLight1、DirectionalLight1、HemisphereLight*1
  • 渲染器默认为 WebGLRenderer

已完成功能

  • 支持 dom 面板插入
  • 模型发光
  • 模型拾取
  • 支持第一/三人称控制器
  • 场景切换
  • 天气效果,如雨雪雾等天气

安装

npm install qs-three

使用

VUE 中使用

// 此示例是Vue3版本,Vue2 同理
import QSTHREE from "qs-three";

onMounted(() => {
  const QsThree = new QSTHREE.QsThree(content3d.value, {
    modelUrl: "http://localhost:8090/model/factory/factory.gltf",
    isGUP: true,
  });
  QsThree.animate();
});

VUE3 演示项目地址

https://gitee.com/klus-liang/qs-three.-vue3.-vite.git