pusher-websocket-iso
v0.2.0
Published
EXPERIMENTAL isomorphic Pusher WebSocket client
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Readme
pusher-websocket-js-iso
EXPERIMENTAL Isomorphic WebSocket client for Pusher.
Supports several JavaScript runtimes, including web browsers, React Native and Node.js.
For our official JS library, follow this link.
Usage overview
The following topics are covered:
- Difference to PusherJS
- Installation
- Supported Platforms
- Configuration
- Global configuration
- Connection
- Socket ids
- Subscribing to channels (public and private)
- Binding to events
- Globally
- Per-channel
- Default events
Difference to PusherJS
In order for the library to work in non-browser environments, we have had to remove the library's dependency on the DOM. In PusherJS, the DOM is used for JSONp and to dynamically load dependencies, such as XHR and SockJS fallbacks.
As a result:
- JSONp channel authorization is no longer supported.
- SockJS is removed as a fallback. Therefore the library drops compatibility for older browsers that do not support XHR.
- XHR fallbacks are built into the same file and are not dynamically loaded.
Installation
Bower
bower install pusher-websocket-iso
and then
<script src="bower_components/dist/web/pusher.js"></script>
NPM
npm install pusher-websocket-iso
Supported Platforms
Browser
Install through Bower, or download dist/web/pusher.js
. For use with UMD, use dist/web-umd/pusher.js
.
Web Worker
Download and import dist/worker/pusher.js
.
NodeJS
Install the library through NPM and import the module:
var Pusher = require('pusher-websocket-iso');
React Native
Install the library through NPM, and add import the build specific to React Native:
var Pusher = require('pusher-websocket-iso/react-native');
Initialization
var pusher = new Pusher(APP_KEY);
Configuration
There are a number of configuration parameters which can be set for the Pusher client, which can be passed as an object to the Pusher constructor, i.e.:
var pusher = new Pusher(APP_KEY, {
authEndpoint: "http://example.com/pusher/auth",
encrypted: true
});
For most users, there is little need to change these. See client API guide for more details.
encrypted
(Boolean)
Forces the connection to use encrypted transports.
authEndpoint
(String)
Endpoint on your server that will return the authentication signature needed for private channels.
auth
(Hash)
Allows passing additional data to authorizers. Supports query string params and headers (AJAX only). For example, following will pass foo=bar
via the query string and baz: boo
via headers:
var pusher = new Pusher(API_KEY, {
auth: {
params: { foo: "bar" },
headers: { baz: "boo" }
}
});
CSRF
If you require a CSRF header for incoming requests to the private channel authentication endpoint on your server, you should add a CSRF token to the auth
hash under headers
. This is applicable to frameworks which apply CSRF protection by default.
var pusher = new Pusher(API_KEY, {
auth: {
params: { foo: "bar" },
headers: { "X-CSRF-Token": "SOME_CSRF_TOKEN" }
}
});
cluster
(String)
Allows connecting to a different datacenter by setting up correct hostnames and ports for the connection.
// will connect to the 'eu' cluster
var pusher = new Pusher(API_KEY, { cluster: "eu" });
disableStats
(Boolean)
Disables stats collection, so that connection metrics are not submitted to Pusher’s servers.
enabledTransports
(Array)
Specifies which transports should be used by Pusher to establish a connection. Useful for applications running in controlled, well-behaving environments. Available transports: ws
, wss
, xhr_streaming
, xhr_polling
. Additional transports may be added in the future and without adding them to this list, they will be disabled.
// will only use WebSockets
var pusher = new Pusher(API_KEY, { enabledTransports: ["ws"] });
disabledTransports
(Array)
Specified which transports must not be used by Pusher to establish a connection. This settings overwrites transports whitelisted via the enabledTransports
options. Available transports: ws
, wss
, xhr_streaming
, xhr_polling
. Additional transports may be added in the future and without adding them to this list, they will be enabled.
// will use all transports except for ws
var pusher = new Pusher(API_KEY, { disabledTransports: ["ws"] });
// will only use WebSockets
var pusher = new Pusher(API_KEY, {
enabledTransports: ["ws", "xhr_streaming"],
disabledTransports: ["xhr_streaming"]
});
wsHost
, wsPort
, wssPort
, httpHost
, httpPort
, httpsPort
These can be changed to point to alternative Pusher URLs (used internally for our staging server).
ignoreNullOrigin
(Boolean)
Ignores null origin checks for HTTP fallbacks. Use with care, it should be disabled only if necessary (i.e. PhoneGap).
activityTimeout
(Integer)
After this time (in miliseconds) without any messages received from the server, a ping message will be sent to check if the connection is still working. Default value is is supplied by the server, low values will result in unnecessary traffic.
pongTimeout
(Integer)
Time before the connection is terminated after sending a ping message. Default is 30000 (30s). Low values will cause false disconnections, if latency is high.
Global configuration
Pusher.setLogger
(Function)
Assign a custom log handler for the Pusher library logging. For example:
Pusher.setLogger(function(msg) {
console.log(msg);
});
By setting the log
property you also override the use of Pusher.enableLogging
.
Connection
A connection to Pusher is established by providing your API key to the constructor function:
var socket = new Pusher(API_KEY);
This returns a socket object which can then be used to subscribe to channels.
Socket IDs
Making a connection provides the client with a new socket_id
that is assigned by the server. This can be used to distinguish the client's own events. A change of state might otherwise be duplicated in the client. More information on this pattern is available here.
It is also stored within the socket, and used as a token for generating signatures for private channels.
Subscribing to channels
Public channels
The default method for subscribing to a channel involves invoking the subscribe
method of your socket object:
var my_channel = socket.subscribe('my-channel');
This returns a Channel object which events can be bound to.
Private channels
Private channels are created in exactly the same way as normal channels, except that they reside in the 'private-' namespace. This means prefixing the channel name:
var my_channel = socket.subscribe('private-my-channel');
It is possible to access channels by name, through the channel
function:
channel = socket.channel('private-my-channel');
It is possible to access all subscribed channels through the allChannels
function:
var channels = socket.allChannels();
console.group('Pusher - subscribed to:');
for (var i = 0; i < channels.length; i++) {
var channel = channels[i];
console.log(channel.name);
}
console.groupEnd();
Unsubscribing from channels
To unsubscribe from a channel, invoke the unsubscribe
method of your socket object:
socket.unsubscribe('my-channel');
Unsubscribing from private channels is done in exactly the same way, just with the additional private-
prefix:
socket.unsubscribe('private-my-channel');
Binding to events
Events can be bound to at 2 levels, the global, and per channel. They take a very similar form to the way events are handled in jQuery.
Global events
You can attach behaviour to these events regardless of the channel the event is broadcast to. The following is an example of an app that binds to new comments from any channel:
var socket = new Pusher('MY_API_KEY');
var my_channel = socket.subscribe('my-channel');
socket.bind('new-comment',
function(data) {
// add comment into page
}
);
Per-channel events
These are bound to a specific channel, and mean that you can reuse event names in different parts of your client application. The following might be an example of a stock tracking app where several channels are opened for different companies:
var socket = new Pusher('MY_API_KEY');
var channel = socket.subscribe('APPL');
channel.bind('new-price',
function(data) {
// add new price into the APPL widget
}
);
Bind event handler with optional context
It is possible to provide a third, optional parameter that is used as the this
value when calling a handler:
var context = { title: 'Pusher' };
var handler = function(){
console.log('My name is ' + this.title);
};
channel.bind('new-comment', handler, context);
Unbind event handlers
Remove previously-bound handlers from an object. Only handlers that match all of the provided arguments (eventName
, handler
or context
) are removed:
channel.unbind('new-comment', handler); // removes just `handler` for the `new-comment` event
channel.unbind('new-comment'); // removes all handlers for the `new-comment` event
channel.unbind(null, handler); // removes `handler` for all events
channel.unbind(null, null, context); // removes all handlers for `context`
channel.unbind(); // removes all handlers on `channel`
Binding to everything
It is possible to bind to all events at either the global or channel level by using the method bind_all
. This is used for debugging, but may have other utilities.
Default events
There are a number of events which are used internally, but can also be of use elsewhere:
- connection_established
- subscribe
HTTP fallback compatibility
Most browsers have a limit of 6 simultaneous connections to a single domain. This means that you can use at most 3 Pusher connections in these browsers, because HTTP fallbacks require an HTTP connection for incoming data and another one for sending. Opening more connections will break existing ones as some clients won't be able to communicate with Pusher and will get disconnected eventually.
Developing
TODO
Building
TODO
Testing
TODO