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psyclone-studio

v0.6.0

Published

Automated Dynamic Testing Solution

Downloads

1

Readme

build status js-semistandard-style

Psyclone - Automated Dynamic Testing Solution

Key Features:


  • No test codes in your app.
  • Write test code easy as user interact.
  • Screen compare and object tracking oriented.
  • End-to-End Test with ATDD.
  • Realtime debugging and analysis.
  • Support multiple device connection.
  • Possible stress test(continuously).
  • Remote control your mobile device anytime.
  • Mobile game testing.

Architecture


Architecture

Naming Rule

# Models:
Project > Suite > Case > Step

# Properties:
project: object
    id: string
    name: string
    description: string
    type: string
    manifest: object
    index: object
    screenshot: string
    app: string
    suites: array
suite: object
    id: string
    name: string
    cases: array
case: object
    id: string
    name: string
    screen: array
    units: array
unit: object
    id: string
    name: string
    type: string
    data: object

# Methods
projects
    list
    get
    insert
    save
device
    list
    connect
    disconnect
    getScreenshot
    getWindowDump
    monkey
app
    install
    uninstall
    crawl
    manifast
    launch
    exit

# Events
device
    'connect'
    'disconnect'

etc
    'add'
    'remove'
    'progress'
    'data'
    'start'
    'end'
    'error'

Usage


  1. Download a prebuilt binary or use npm to install from the command line, then check out the Quick Start Guide. Read the documentation or check out projects and build tools created by the community.
$ npm install
$ npm start
  1. Package your electron app in OS executables (.app, .exe, etc) via JS or CLI. Supports building Windows, Linux or Mac executables.
$ npm run build

To build for one platform:

$ npm run build [platform]

To build for target package type with CPU architecture:

$ npm run build -- [platform] --package=[package] --arch=[arch]

Where [platform] is darwin, linux, win32, or all (default).

The following optional arguments are available:

  • --sign - Sign the application (OS X, Windows)

  • --package=[type] - Package single output type.

    • deb - Debian package
    • zip - Linux zip file
    • dmg - OS X disk image
    • exe - Windows installer
    • portable - Windows portable app
    • all - All platforms (default)
  • --arch=[type] - CPU type.

    • x64 - x64 architecture
    • x86 - x86 architecture
    • all - All CPU architecture (default)

Note: Even with the --package option, the auto-update files (.nupkg for Windows, *-darwin.zip for OS X) will always be produced.

Windows build notes

To package the Windows app from non-Windows platforms, Wine needs to be installed.

On OS X, first install XQuartz, then run:

brew install wine
brew install mono

(Requires the Homebrew package manager.)

Mockups


Mockup

Roadmap


Roadmap

Cloud Architecture


Cloud Architecture

License


Copyright 2016 RSUPPORT CO., LTD. All rights reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.