pso
v1.0.0
Published
Particle Swarm Optimization library
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pso.js
Particle Swarm Optimisation library written in JS. Works with RequireJS, from a WebWorker, in node.js or in a plain browser environment.
Sample applications
- simple A simple application that optimizes a one dimensional function
- simple-require The same as simple, except using RequireJS
- simple-node A simple node example
- automaton A more sophisticated application that adapts a mechanism for a specified output path. pso.js is launched in this case by web workers
- circles A simple application that optimizes a two dimensional function
- shape-fitting Optimizes the positioning of arbitrary shapes in a square
- pool Optimizes the breaking shot of a pool game
- async Example of an asynchronous objective function
- parameters Optimizer performance when varying its parameters
- meta-optimizer pso.js is used to optimize the parameters of another instance of pso which is optimizing the Rastrigin function
- walking-critter Optimizing a "walking" critter - another example of asynchronous objective functions
Usage
Basic usage case
// create the optimizer
var optimizer = new pso.Optimizer();
// set the objective function
optimizer.setObjectiveFunction(function (x) { return -(x[0] * x[0] + x[1] * x[1]); });
// set an initial population of 20 particles spread across the search space *[-10, 10] x [-10, 10]*
optimizer.init(20, [{ start: -10, end: 10 }, { start: -10, end: 10 }]);
// run the optimizer 40 iterations
for (var i = 0; i < 40; i++) {
optimizer.step();
}
// print the best found fitness value and position in the search space
console.log(optimizer.getBestFitness(), optimizer.getBestPosition());
####Optimizer parameters
Optimizer parameters can be set by calling the setOptions
method before creating a population with the init
method. Otherwise, the default parameters will be used.
The setOptions
method takes a single map-like object - here are its default values:
{
inertiaWeight: 0.8,
social: 0.4,
personal: 0.4,
pressure: 0.5
}
inertiaWeight
is multiplied every frame with the previous velocitysocial
dictates how much a particle should be influenced by the best performing particle in the swarmpersonal
indicates how much a particle should be influenced by the best position it has been inpressure
is the bias in selecting the best performing particle in the swarm
For more details consult the annotated source.