project-grunt
v0.6.9
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Tasks and scaffolding for an HTML project
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Project Grunt
Project Grunt is a Node plugin which provides initial project scaffolding and common build tasks for creating HTML projects. The plugin requires both Grunt and Bower to be installed on the local system in order to build.
Requirements
There are a couple of tools that you'll need to install before we can create our project. Please make sure the following items are available on your machine:
Getting Started
1. Create Project
Start by creating an empty project folder and changing the working directory to that folder.
mkdir MyProject && cd MyProject
2. Install Plugin
The installation of the plugin requires installing Grunt first and then the plugin.
npm install grunt project-grunt
3. Scaffolding Project
Create a barebones scaffolding for a project.
cd node_modules/project-grunt
npm run scaffold
4. Developing
To run the project in development mode (watches for any changes in files and re-builds) and launch a web-browser to preview your project, run this:
grunt dev & grunt run
Adding Dependencies
Project Grunt is designed to easily include external dependencies into your project.
Modify the bower.json file to include additional libraries into your project. For more information about using Bower please visit the website. For instance, if you wanted to include CreateJS, bower.json might look like this. Note that the version and name field is automatically updated from the project.json file.
{
"name": "MyApp",
"version":"0.0.1",
"dependencies": {
"jquery" : "~1",
"normalize-css" : "*",
"EaselJS" : "*",
"TweenJS" : "*",
"PreloadJS" : "*",
"SoundJS" : "*"
}
}
Then, update project.json to list the files you'd like to include from the libraries.
{
"name" : "MyApp",
"version" : "1.0.0",
"main" : [
"src/main.js",
"src/main.less"
],
"libraries" : [
"components/normalize-css/normalize.css",
"components/jquery/dist/jquery.min.js",
"components/EaselJS/lib/easeljs-*.*.*.min.js",
"components/EaselJS/lib/movieclip-*.*.*.min.js",
"components/PreloadJS/lib/preloadjs-*.*.*.min.js",
"components/SoundJS/lib/soundjs-*.*.*.min.js",
"components/TweenJS/lib/tweenjs-*.*.*.min.js"
]
}
After adding these libraries, run grunt libs
from the commandline to import new libraries into your project.
Grunt Tasks
These are the list of grunt tasks for building the project.
Task | Description ---|--- build | Build the project and libraries in release mode. build-debug | Build the project and libraries in debug mode. default | Alias for build task. debug | Alias for build-debug task. dev | Development mode to build the project, this watches source files and auto-rebuilds whenever there's a change in CSS, JavaScript. libs | Import and rebuild the external dependencies libs-debug | Import and concat the external dependencies including building source maps for better debugging clean-all | Delete all generated build files and delete components directory clean-libs | Delete all downloaded Bower components and library build files qa | Build the project in debug mode and run in the web browser by running a NodeJS server run | Preview the deploy index.html file in a web browser by running a NodeJS server version | Control the project versioning, and update the version number in project.json and bower.json. This task requires a single argument, for instance, version:1.0.0 (uses the Semantic Version format) or increment the version using version:major, version:minor or version:patch. Change the version before doing a build.
Task Hooks
These are the list of grunt tasks which are safe to be overridden using grunt.registerTask()
. These task aliases are empty and contain no sub-tasks.
Task | Description ---|--- _pre-build | Before the build starts. _pre-build-debug | Before the debug build starts. _post-build | After the build ends. _post-build-debug | After the debug build ends.
Project File
The project.json file contains the list of all required JavaScript and CSS files in order to build the project. Below describes the different fields of this file.
Property | Type | Description
---|---|---
name | string | The name of the project
version | string | The semantic versioning number
main | array | The list of files to use to build the project, this can be a mix of JavaScript and CSS/LESS files. Note: the order of the files is how the output is built.
libraries | array | The list of external file dependencies imported by Bower. Note: the order of the files is how the output is built.
mainDebug (optional) | array | The same as main
except that this file list is only used when building in dev
task.
librariesDebug (optional) | array | The same as libraries
except that this file list is only used when building in dev
task.
modules (optional) | object | Seperate source code list of files of either JavaScript, CSS/LESS or both.
Conditional Compiling
The main JavaScript source building supports conditional compiling with global constants. These constants can be use to specify an inline block of code that should be use for development or release builds of the project. The booleans DEBUG
and RELEASE
are supported.
Example
if (DEBUG)
{
// This code is only visible when built using the 'dev' task
alert('Debug code here!');
}
if (RELEASE)
{
// This code is only visible when built using the 'default' task
}
Project Structure
Structure | Description --- | --- ./components/ | The directory which contains all the dependencies from Bower; this directory should be ignored by the versioning system ./deploy/ | Contains all the assets needed to play a deployable version of the project ./deploy/assets/ | The assets used by the project, such as images, CSS, JSON ./deploy/assets/js | The project logic and required dependency logic ./deploy/assets/css | The project built CSS ./deploy/index.html | The main HTML file needed to run the project ./node_modules/ | The Node plugins required for the build process; this directory should be ignored by the versioning system ./src/ | The source JavaScript or CSS/LESS files needed to build the project ./bower.json | The list of Bower dependencies ./project.json | See above, the list of source files and libraries to build ./Gruntfile.js | Contains the Grunt automation tasks ./package.json | The list of Node dependencies ./README.md | The readme markdown file describing the project
Plugin Options
The Project Grunt plugin can accept additional options. Here's an example to add additional arguments:
module.exports = function(grunt)
{
require('project-grunt')(grunt, {
jsFolder : "deploy/js",
cssFolder : "deploy/css"
});
};
options.autoInit
A boolean defaults to true. If grunt.initConfig() is automatically called.
options.projectFile
A string defaults to "project.json". The name of the JSON file which contains the JavaScript, CSS files to build. See the Build File above for more information about what this does.
options.distFolder
A string defaults to "deploy". The base output folder where to save the compiled project files.
options.jsFolder
A string defaults to "deploy/assets/js". The base output folder for JavaScript files (libraries.js and main.js).
options.cssFolder
A string defaults to "deploy/assets/css". The base output folder for CSS files (libraries.css and main.css).
options.data
A object defaults to {}
. The data to set which can be accessible by all Grunt tasks, for instance { "name": "MyApp"}
would allow a substitution <%= name %>
which would resolve to MyApp.