npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

progress-hooks

v2.3.1

Published

The manager of sequential hooks to work with tapable. `progress-hooks` will apply the taps only if the previous hook has been called

Downloads

2

Readme

Build Status Coverage

progress-hooks

The manager of sequential hooks to work with tapable.

progress-hooks applies the taps(plugins) only if the previous hook has been called.

Usually, it used to replace the code slice this.hooks = {} of the tapable example

Install

$ npm i progress-hooks

Usage

const {
  SyncHook,
  AsyncParallelHook
} = require('tapable')
const {
  Hooks,
  ADD,
  CLEAN,
  COUNT
} = require('progress-hooks')

class Car {
  constructor () {
    // this.hooks = {
    //   accelerate: new SyncHook(['newSpeed']),
    //   brake: new SyncHook()
    // }

    // Instead of the code above, we create hooks by `new Hooks()`

    this.hooks = new Hooks({
      accelerate: new SyncHook(['newSpeed']),
      brake: {
        hook: new SyncHook(),
        // The car needs to brake twice, then stop
        plan: 2
      },
      stop: new SyncHook()
    })
  }
}

const car = new Car()
let speed = 0

// The `LoggerPlugin` method is not actually tapped into the `car.hooks.brake`,
// but instead, it is held by `progress-hooks`
car.hooks.brake.tap('LoggerPlugin', () => {
  if (speed === 0) {
    throw new Error('can not brake')
  }

  console.log('brake')
})

car.hooks.stop.tap('StopEnginePlugin', () => {
  console.log('stopped')
})

// And it will not be called
car.hooks.brake.call()

car.hooks.accelerate.tap('SetterPlugin', newSpeed => {
  speed = newSpeed
})

car.hook.accelerate.call(120)
// And after `car.hook.accelerate.call()` is invoked,
// The `LoggerPlugin` will be applied

car.hooks.brake.call()
// prints: 'brake'

car.hooks.stop.call()
// nothing `console.log`ged, because of `plan: 2`

car.hooks.brake.call()
car.hooks.stop.call()
// prints: stopped

new Hooks(rawHooks, options)

  • rawHooks {[string]: tapable.Hook | PlannedHook}
  • options? Object
    • disableAfterCalled? boolean=true If true(the default value) the hook will be disabled after called.
interface PlannedHook {
  hook: tapable.Hook
  // If plan is `2`, then the next hook will not be activated
  // until the current hook has been called twice
  plan: number
}

Returns hooks

The returned hooks is a relatively clean object that we can get all hook names just with Object.keys(hooks):

Object.keys(car.hooks)
// ['accelerate', 'brake']

hooks[ADD](name, hook): void

Adds a new hook.

const hooks = new Hooks()

hooks[ADD]('accelerate', new SyncHook(['newSpeed']))

hooks[CLEAN](): void

Cleans hook taps if the hook is not enabled, so that we could reload plugins.

License

MIT