prismarine-entity
v2.4.0
Published
Represent a minecraft entity
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prismarine-entity
Represent a minecraft entity
Usage
const Entity = require("prismarine-entity")('1.8.9')
const entity = new Entity(0)
console.log(entity)
API
Entity
Entities represent players, mobs, and objects.
entity.id
entity.type
Choices:
player
mob
object
global
- lightningorb
- experience orb.other
- introduced with a recent Minecraft update and not yet recognized or used by a third-party mod
entity.username
If the entity type is player
, this field will be set.
entity.mobType
If the entity type is mob
, this field will be set.
entity.displayName
Field set for mob and object. A long name in multiple words.
entity.entityType
Field set for mob and object. The numerical type of the entity (1,2,...)
entity.kind
Field set for mob and object. The kind of entity (for example Hostile mobs, Passive mobs, NPCs).
entity.name
Field set for mob and object. A short name for the entity.
entity.objectType
If the entity type is object
, this field will be set.
entity.count
If the entity type is orb
, this field will be how much experience you
get from collecting the orb.
entity.position
entity.velocity
entity.yaw
entity.pitch
entity.height
entity.width
entity.onGround
entity.equipment[5]
Version dependent.
1.8 Layout:
0
- held item1
- shoes2
- legging3
- torso4
- head
1.9 and later:
0
- held item1
- off-hand2
- shoes3
- legging4
- torso5
- head
entity.heldItem
Equivalent to entity.equipment[0]
.
entity.metadata
See http://wiki.vg/Entities#Entity_Metadata_Format for more details.
entity.noClip
entity.vehicle
Entity that this entity is riding on
entity.passenger
Entity that is riding on this entity
entity.health
The health of the player, default: 20
entity.food
The food of the player, default: 20
entity.elytraFlying
Whether or not the entity is elytra flying.
entity.player
The player
entity.getCustomName()
returns a prismarine-chat
ChatMessage object for the name of the entity or null if there isn't one
entity.getDroppedItem()
returns a prismarine-item
Item object for the dropped item, if this is a dropped item, or it will return null
History
2.4.0
- use getter for
.heldItem
(#73) (thanks @szdytom)
2.3.1
- Use console.trace instead of console.log for deprecation message (#71) (thanks @extremeheat)
2.3.0
- Add default elytra flying value (#69) (thanks @lkwilson)
- Fix equipment documentation for other versions (#67) (thanks @IceTank)
- Add command gh workflow allowing to use release command in comments (#66) (thanks @rom1504)
- Update to node 18.0.0 (#65) (thanks @rom1504)
- Bump @types/node from 18.16.13 to 20.2.1 (#64) (thanks @dependabot[bot])
- Add missing type (#55) (thanks @sefirosweb)
- deprecate objectType and mobType (#53) (thanks @Epirito)
- Update package.json (#52) (thanks @Epirito)
2.2.0
- mcData to registry refactoring (step towards #2450)
2.1.1
- Update mcdata
2.1.0
- Adds Entity#getDroppedItem
2.0.0
- require mcversion in constructor
- add Entity#getCustomName()
- Add attributes for entity entity collision calculation (thanks @O-of)
1.2.0
- Add food saturation to typings
- Add id to typings
- Add effects to typings
1.1.0
- Added entity width property
1.0.0
- typescript definitions (thanks @IdanHo)
0.2.0
- extend EventEmitter
0.1.0
- Import from mineflayer