poke-js
v0.2.1
Published
A small reactivity system
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poke-js
A small reactivity system
Usage
Import poke-js
by including the following script tag in your HTML:
<script src="https://unpkg.com/poke-js"></script>
The global variable Poke
is now available with the init
& watch
methods. Use these to initialize your data object and add 'watcher' functions to be run whenever any of their data dependencies are updated.
const { init, watch } = Poke
let data = { price: 5, quantity: 2 }
init(data)
// total output
const totalOutput = document.getElementById('totalOutput')
watch(() => totalOutput.innerText = data.price * data.quantity)
In this example, any changes to the price
or quantity
properties of data
, will update the DOM element with the id totalOutput
.
The properties of the data passed to Poke.init()
are also easily bound to the value
& innerText
of DOM elements by using the data-bind
attribute.
Price: <span data-bind="price"></span>
Furthermore, poke-js
will listen to input events on any element with the data-input
attribute and reflect the change in the corresponding data value.
<input data-input="quantity" type="number" />
To see an example of all of this working together, check out this CodeSandbox.
Browser compatibility
| Firefox | Chrome | Opera | Edge | |:-------:|:--------:|:------:|:-----:| | ✅ | ✅ | ✅ | ✅ |
Contributing
This project is open to and encourages contributions! Feel free to discuss any bug fixes/features in the issues. If you wish to work on this project:
- Fork the project
- Create your feature branch (
git checkout -b new-feature-branch
) - Commit your changes (
git commit -am 'add new feature'
) - Push to the branch (
git push origin new-feature-branch
) - Submit a pull request!