npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

pointer-trap-relative

v1.3.0

Published

Trap the user's cursor within an element for nicer game controls.

Downloads

24

Readme

pointer-trap

A "niche" wrapper for chrisdickinson's pointer-lock module.

If you've ever played a windowed game, and the pointer isn't locked within the screen, you may occasionally click outside the window by mistake. This is super annoying if it happens in a tight spot, so here's a drop-in fix for the problem.

Installation

npm install pointer-trap

Usage

stream = require('pointer-trap')(element)

Returns a readable stream, which emits the current position of the mouse (relative to the element you've attached it to). The user can click on the element to enable pointer lock - when not trapped, the stream will fall back to the data it can get from the element's mousemove event.

stream.on('data', callback)

Emitted periodically, passing stream.pos to the callback.

stream.on('attain', callback)

Called each time the pointer is trapped.

stream.on('release', callback)

Called when each time the pointer is released.

stream.pos

The current position of the mouse, as of the last update. If you're using a game loop, you'll get better results reading it directly this way.

stream.trapped

A boolean value, set to true when the pointer is trapped.

var canvas = document.createElement('cavas')
var trap = require('pointer-trap')(canvas)
var ticker = require('ticker')(60, canvas)
var x = 0
var y = 0

// either on tick...
ticker.on('tick', function() {
  x = trap.pos.x
  y = trap.pos.y
})

// or on capture...
trap.on('data', function(pos) {
  x = pos.x
  y = pos.y
})

var ctx = canvas.getContext('2d')
ticker.on('draw', function() {
  canvas.width  = window.innerWidth
  canvas.height = window.innerHeight
  ctx.fillStyle = trap.trapped ? '#0f0' : '#f00'
  ctx.fillRect(x - 4, y - 4, 8, 8)
})