planetside-stream-api
v1.1.1
Published
Streaming API Access for the Planetside2 API
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2
Readme
Planetside 2 Stream API Wrapper
An API wrapper to access events of the game Planetside2
Getting Started
First of all you have to create the Api object:
var PlanetsideWrapper = require("planetside-stream-api");
var constants = require("planetside-stream-api/lib/constants");
var api = new PlanetsideWrapper(constants.SERVERS.PC);
// Or if you have a service id:
var api = new PlanetsideWrapper(constants.SERVERS.PC, "example");
Now you need to subscribe to some events:
api.on("open", () => {
console.log("Connected to Census!");
api.subscribe(["13"], ["FacilityControl"]);
});
And then you can access all events as part of nodes events
module:
api.on("FacilityControl", data => {
console.log(data);
});
If you want to unsubscribe again:
api.unsubscribe(["13"], ["FacilityControl"]);
// Or unsubscribe from everything
api.unsubscribeAll()
Installing
Im just going to assume you use npm to install this library
npm install planetside-stream-api
Running the tests
git clone https://github.com/Planetside-Community-Devs/planetside-stream-api.git
cd planetside-stream-api
npm install
npm test
For additional information of the library on runtime use
the debug scope planetside-stream-api
And coding style tests
We are using ESLint to check the library code for style issues. To test run:
npm install
npm run lint
Built With
- WS - Used to connect to the websocket api - MIT Licensed
- debug - Used to debug the library - MIT Licensed
Authors
- Soundofdarkness (Laura Schäfer) - Currently Everything - Soundofdarkness
See also the list of contributors who participated in this project.
License
This project is licensed under the MIT License - see the LICENSE.md file for details
Acknowledgments
- Daybreak for creating the game and api